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Improved Logging.
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donZappo committed Jun 7, 2020
1 parent 1121fab commit 3aeb33a
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Showing 13 changed files with 20 additions and 139 deletions.
2 changes: 1 addition & 1 deletion BTR-Debug/modstate.json
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@@ -1 +1 @@
{"Enabled":false}
{"Enabled":true}
2 changes: 1 addition & 1 deletion BiggerDrops/settings.json
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@@ -1,5 +1,5 @@
{
"debugLog": false,
"debugLog": true,
"additionalLanceName": "EXTRA BAYS",
"additinalMechSlots": 0,
"additinalPlayerMechSlots": 0,
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2 changes: 1 addition & 1 deletion CleverGirl/mod.json
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Expand Up @@ -10,7 +10,7 @@
"DependsOn" : [ "IRBTModUtils" ],
"OptionallyDependsOn" : [ "CustomAmmoCategories", "CustomComponents" ],
"Settings": {
"Debug" : false,
"Debug" : true,
"Trace" : false,
"Profile" : false,
"Weights" : {
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2 changes: 1 addition & 1 deletion CustomSalvage/mod.json
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Expand Up @@ -9,7 +9,7 @@
"DLLEntryPoint": "CustomSalvage.Control.Init",

"Settings": {
"LogLevel": "Error",
"LogLevel": "DeBug",
"RecoveryType": "PartDestroyed",
"PartCountType": "PartDestroyed",
"LostMechAction": "ReturnItemsAndPartsToPlayer",
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135 changes: 8 additions & 127 deletions FYLS/mod.json
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@@ -1,142 +1,23 @@
{
"Name": "FYLS",
"Enabled": false,
"Hidden": true,
"Enabled": true,

"Version": "1.1.0",
"Version": "1.3.0",

"Author": "janxious",
"Website": "https://github.com/janxious/BT-FYLS",

"DLL": "FYLS.dll",
"DLLEntryPoint": "FYLS.Core.Init",
"DependsOn": [],
"ConflictsWith": [ ],
"ConflictsWith": [],

"Settings": {
"preserveFullLogging" : true,
"PrefixesToIgnore": [
"FYLS [WARNING] Turret",
"FYLS [LOG] version",
"FYLS [LOG] SimpleCustom",
"FYLS [WARNING] SimpleCustom",
"FYLS [DEBUG] Ignoring value [filename] from type [ContractOverride] because class has it marked with JsonIgnore attribute.",
"FYLS [DEBUG] Ignoring value [stopTellingMe] from type [ContractOverride] because class has it marked with JsonIgnore attribute.",
"FYLS [WARNING] GetComponentPrefabName failed to find a prefab name for unit",
"FYLS [DEBUG] Auto fixing chassisDef",
"FYLS [DEBUG] Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues.",
"FYLS [DEBUG] HBS Tooltip on UI Element",
"FYLS [DEBUG] SimGameState",
"FYLS [DEBUG] -- from",
"FYLS [DEBUG] -- order BattleTech",
"FYLS [ERROR] Error - requested identifier for null!",
"FYLS [LOG] Trying to load AssetBundle",
"FYLS [LOG] SystemInfo",
"FYLS [DEBUG] Could not retrieve member PerformanceEnableAvailabilityChecks from type MechEngineerSettings",
"FYLS [DEBUG] Could not retrieve member BonusDescriptionsTooltipTitle from type MechEngineerSettings",
"FYLS [DEBUG] Could not retrieve member TagRestrictionsValidateDropEnabled from type MechEngineerSettings",
"FYLS [DEBUG] Could not retrieve member TagRestrictionsUseDescriptionIds from type MechEngineerSettings",
"FYLS [DEBUG] Could not retrieve member AutoFixChassisDefSlots from type MechEngineerSettings",
"FYLS [DEBUG] Could not retrieve member ValidateForbidden from type CategoryDescriptor",
"FYLS [DEBUG] Could not retrieve member Custom from type WeaponDef",
"FYLS [DEBUG] Could not retrieve member Custom from type UpgradeDef",
"FYLS [DEBUG] Could not retrieve member Custom from type JumpJetDef",
"FYLS [WARNING] Singleton UIManagerFader",
"FYLS [DEBUG] Using existing cloud settings from save manager",
"FYLS [LOG] Successfully authenticated with OPS. Moving onto ComStar connection proper.",
"FYLS [LOG] settings loaded",
"FYLS [DEBUG] patching game",
"FYLS [DEBUG] setting up CustomComponents",
"FYLS [DEBUG] setting up mechdef auto fixers",
"FYLS [LOG] pilot_kbeta",
"FYLS [DEBUG] added backwards compatibility assembly resolver",
"FYLS [DEBUG] No DefaultCombatLeaderCastDefId specified for faction [INVALID_UNSET]",
"FYLS [DEBUG] No DefaultCombatLeaderCastDefId specified for faction [Player1sMercUnit]",
"FYLS [ERROR] Can't find critical effect id",
"FYLS [LOG] [CanSave] game already saving!",
"FYLS [LOG] CustomComponents [LOG]",
"FYLS [LOG] Could not retrieve member Custom from type",
"FYLS [LOG] GetComponentPrefabName failed to find",
"FYLS [LOG] BattletechPerformanceFix [LOG]",
"FYLS [DEBUG] Could not retrieve member Placeholder",
"FYLS [DEBUG] Could not retrieve member ReservedSlotColor",
"FYLS [DEBUG] Could not retrieve member ChassisQuirks from type ChassisDef",
"FYLS [DEBUG] Could not retrieve member ValidateForbidden from type CategoryDescriptoror",
"FYLS [DEBUG] Could not retrieve member Custom",
"FYLS [DEBUG] AutoFixer",
"FYLS [DEBUG] Could not retrieve member",
"FYLS [DEBUG] [BattleTechParadoxAPI]",
"FYLS [LOG] Could not retrieve member Purchasable",
"FYLS [LOG] Could not retrieve member Rarity",
"FYLS [LOG] Could not retrieve member Cost",
"FYLS [DEBUG] debugging enabled",
"FYLS [DEBUG] Could not retrieve member Custom from type WeaponDef",
"FYLS [WARNING] Request next called but no servers have been found",
"FYLS [DEBUG] Duplicate base Entry for",
"FYLS [DEBUG] Generating SIM GAME UID",
"FYLS [DEBUG] -- RemoveChange",
"FYLS [DEBUG] --- added",
"FYLS [DEBUG] -- Category",
"FYLS [DEBUG] --- replace",
"FYLS [DEBUG] --- return replace",
"FYLS [DEBUG] - pre validation",
"FYLS [DEBUG] - replace validation",
"FYLS [DEBUG] drop_item",
"FYLS [DEBUG] mech.Inventory",
"FYLS [DEBUG] OnItemGrab",
"FYLS [DEBUG] OnMechLabDrop",
"FYLS [DEBUG] OnApplicationFocus",
"FYLS [DEBUG] Audio Engine",
"FYLS [DEBUG] Connection pool",
"FYLS [WARNING] Analytics Event requested with invalid IP",
"FYLS [LOG] [DEBUG] Auto fixing chassisDef",
"FYLS [LOG] Set Logger",
"FYLS [DEBUG] Attached unity initializer",
"FYLS [LOG] Set Logger",
"FYLS [LOG] Connection",
"FYLS [LOG] RELEASE FLAG SET",
"FYLS [LOG] DEVELOPMENT FLAG NOT SET",
"FYLS [LOG] ProductName: BATTLETECH",
"FYLS [DEBUG] Loading culture",
"FYLS [LOG] Log - MechEngineer",
"FYLS [LOG] Warning - MechLab",
"FYLS [LOG] GetComponentPrefabName failed to find a prefab name for unit",
"FYLS [LOG] Warning - CustomComponents",
"FYLS [LOG] Warning - Could not retrieve member ExclusionTags from type SimGameEventResult",
"FYLS [LOG] Warning - Could not retrieve member tagSetSourceFile from type RequirementDef",
"FYLS [LOG] Warning - Could not retrieve member items from type RequirementDef",
"FYLS [LOG] Log - MechEngineer",
"FYLS [LOG] Log - CustomComponents",
"FYLS [LOG] MechEngineer.MechInitStats [DEBUG]",
"FYLS [LOG] MechLab [LOG] ValidateMechDef",
"FYLS [LOG] TerrainCollider: MeshCollider",
"FYLS [LOG] BoxColliders does not support negative",
"FYLS [LOG] [LOG] User settings saved",
"FYLS [LOG] falling back to default item",
"FYLS [LOG] Warning - Could not retrieve member overrideIsRequiredForMission",
"FYLS [LOG] Warning - Could not retrieve member overrideIsRequiredForContractObjective",
"FYLS [LOG] Duplicate base Entry for Id:",
"FYLS [LOG] Ignoring value [filename]",
"FYLS [LOG] Ignoring value [stopTellingMe]",
"FYLS [LOG] Error - ============> Error in CombatHUDStatusPanel",
"FYLS [LOG] ExpectedImpact Completed = True, StoredEarlyMessage = False",
"FYLS [LOG] CombatLog.MechImpacts [ERROR] ExpectedResolveDamange Completed",
"FYLS [LOG] Ignoring value [stopTellingMe] from type [ContractOverride]",
"FYLS [LOG] Ignoring value [filename] from type [ContractOverride]",
"FYLS [LOG] MechEngineer [DEBUG] setting up mechdef auto fixers",
"FYLS [LOG] SimpleCustom EngineCore already registered",
"FYLS [LOG] SimpleCustom Weights already registered",
"FYLS [LOG] SimpleCustom BonusDescriptions already registered",
"FYLS [LOG] setting up CustomComponents",
"FYLS [LOG] Could not retrieve member AutoFixChassisDefSlots from type MechEngineerSettings",
"FYLS [LOG] MechEngineer [LOG] settings loaded",
"FYLS [LOG] MechEngineer [DEBUG] debugging enabled",
"FYLS [LOG] MechEngineer [DEBUG] patching game",
"FYLS [LOG] Could not retrieve member ReservedSlotColor from type DynamicSlots",
"FYLS [LOG] because class has it marked with JsonIgnore attribute.",
"FYLS [LOG] Auto fixing chassisDef",
"FYLS [DEBUG] set MaxJumpjets",
"FYLS [DEBUG] Seed"
]
"FYLS [LOG] SystemInfo.",
"FYLS [ERROR] ManifestEntry is null for [STRIKER] [Sprite] - resourceIds are case sensitive, so be sure to check that too",
"FYLS [ERROR] ManifestEntry is null for [MANTICORE] [Sprite] - resourceIds are case sensitive, so be sure to check that too"
],
"preserveFullLog": true
}
}
2 changes: 1 addition & 1 deletion FYLS/modstate.json
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@@ -1 +1 @@
{"Enabled":false}
{"Enabled":true}
2 changes: 1 addition & 1 deletion IRBTModUtils/mod.json
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Expand Up @@ -9,7 +9,7 @@
"DLL": "IRBTModUtils.dll",
"DependsOn" : [ ],
"Settings": {
"Debug" : false,
"Debug" : true,
"Trace" : false,
"Dialogue" : {
"CallsignsPath" : "BattleTech_Data/StreamingAssets/data/nameLists/name_callsign.txt",
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2 changes: 1 addition & 1 deletion IRTweaks/mod.json
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Expand Up @@ -9,7 +9,7 @@
"DLL": "IRTweaks.dll",
"DependsOn" : [ "IRBTModUtils" ],
"Settings": {
"Debug" : false,
"Debug" : true,
"Trace" : false,
"Fixes" : {
"BulkPurchasing" : true,
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2 changes: 1 addition & 1 deletion MechEngineer/mod.json
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Expand Up @@ -9,7 +9,7 @@
"DLLEntryPoint": "MechEngineer.Control.Start",

"LogSettings": {
"Enabled" : false
"Enabled" : true
},

"CustomResourceTypes": ["MEBonusDescriptions", "MECriticalEffects"],
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2 changes: 1 addition & 1 deletion MissionControl/settings.json
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@@ -1,5 +1,5 @@
{
"DebugMode": false,
"DebugMode": true,
"VersionCheck": false,
"DebugSkirmishMode": false,
"DisableIfFlashpointContract": true,
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2 changes: 1 addition & 1 deletion PanicSystem/mod.json
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Expand Up @@ -16,7 +16,7 @@
}
],
"Settings": {
"Debug": false,
"Debug": true,
"CombatLog": false,

/* custom strings for floaties */
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2 changes: 1 addition & 1 deletion vfContractSpawnMorphs/mod.json
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Expand Up @@ -13,7 +13,7 @@
],
"Settings": {
"SomeCoolSetting": "DefaultCoolSetting",
"LogLevel": "Error",
"LogLevel": "DeBug",
"Procedurally Morph Contract Unit Spawns": {
"RarityWeightingDaysDivisor": 60.0,
"MaxRarityWeighting": 6,
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2 changes: 1 addition & 1 deletion vfProcGenStores/mod.json
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Expand Up @@ -22,7 +22,7 @@
],
"Settings": {
"SomeCoolSetting": "DefaultCoolSetting",
"LogLevel": "Error",
"LogLevel": "DeBug",
"Procedurally Generate Store Contents": {
"Enabled": true,
"EquipmentAppearanceByMechs": false,
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