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Updated project source files to v1.60
Changed roof glass texture on Hove Beach subway station to match console one. Fixed M_Y_Chinvend_01 upper clothing textures. Restored beta roof texture at Brucie's garage, as well as the roofs of several buildings near this garage. Restored couple more unused shop signs in Hove Beach, also adapted LOD textures for them. Restored missing ads on the Algonquin - Dukes expressway near the bus depot. Fixed antenna LOD on bus depot in Downtown. Fixed missing LOD texture of ad frame in BOABO. Fixed very intense reflections on some buildings in Hove Beach. Restored ad close to police station in Hove Beach. Restored construction scaffs in Alderney City on Bedrock St. Restored missing skylights on some buildings in Rotterdam Hill. Added transparency to titles so they match console ones. Fixed very intense reflections on roof of the ferry station in Algonquin. Restored unused shop sign in East Island City near the laundromat place. Fixed broken sign LOD in Airport. Fixed very intense reflection of the score board in Northwood. Fixed missing shadows of the fire escapes in Downtown and Schottler. Fixed very intense reflection on road signs in North Holland. Restored unused "Ammu Nation" shop sign in front of the Maisonette 9 nightclub. Fixes and improvements by @Valentyn_L Firefly Island and boardwalk: • Fixed dark AO on Hove Beach pier LOD. • Fixed boardwalk railing meshes, stair and railing UV tiling, railing placement and collisions, and covered-up seams on curved paths. • Fixed overly reflective building rooves. • Fixed Firefly Island Amphitheater broken normals, pillar on face of building, and broken geometry on brick arches. • Fixed broken normals and smoothing groups. • Fixed buntings, wires, and fences not casting shadows due to wrong material being assigned. • Replaced boardwalk stall ground texture for consistency. • Fixed Parachute Jump tower top grating back-face culling, adjusted UV maps, added specular and normal maps. • Fixed Parachute Jump tower courtyard yellow brick wall and fencing (missing faces and too much duplicate geometry), and incorrect poster UV mapping. • Fixed gazebo normals, UV maps, and floor specular mapping. • Fixed powerlines that were not using gta_wires material. • Reverted subway station glass windows materials to gta_cutout (optional, use this if you have Shaders Fixes installed), added specular maps to glass, fixed normals and wrongly assigned materials. • Fixed overly reflective large residential buildings due to incorrect specular maps. • Adjusted pier boards texture and fixed missing pillar collision under pier. Hove Beach, area surrounding Roman's Apartment: • Fixed dark AO in courtyard behind Johnson's building. • Assigned correct gta_cutout_fence material to tree fencing. • Fixed Johnson's and Brief Fascination buildings: fixed mesh holes, normals and smoothing groups, back-face culling on details, overly reflective roof and building faces, added reflective glass material to storefronts, adjusted Johnson's sign positions and positioning of night signs. • Fixed floating powerline anchoring (WIP). • Fixed "Hove Beach Liberty City" tinsels not casting shadows. • Fixed powerlines that were not using gta_wires material. • Fixed LomBank normals and added specular and normal maps to windows and granite material. • Fixed large residential building behind LomBank AO intensity and dark streaking and roof fence not casting shadow. Hove Beach: • Fixed overly reflective large residential buildings due to incorrect specular maps. • Fixed missing Native American Engines sign and building mesh. • Fixed triangular ad pole missing a sign near RON Gas Station, UV fixes. • Fixed back of building located under Broker Bridge face AO being too dark. • Fixed Diner 69 sign not casting shadow, roof specular tiling, and specular maps improvements. Downtown: • Fixed UV mapping on roof of warehouse beside "Rigged to Blow" mission bomb truck location and adjusted AO intensity. South Bohan, across player apartment: • Fixed 24/7 signs and building normals. Props: • Improved drinking fountain to better fit reference photo, added specular and normal maps. Fixes and improvements by @_CP_ Fixed broken beach LOD texture in Firefly Island. Fixed double fence model in Firefly Island. Fixed flickering graffiti in Middle Park toilet mirror. Added lights to Schottler tunnel. Fixes by @TheYoshiPunch Fixed M_Y_Gangel_01 hair texture.
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...root_main/update/.optional/Correct shader for glass on Hove Beach subway station/info.txt
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