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vac34_c4d_scripts_0.1

My custom Cinema 4D Scripts.

Installing:

Just copy the folder with scripts to C:\Users\ [USERNAME] \AppData\Roaming\Maxon\Maxon Cinema 4D 2024_XXXXXXXX\library\scripts

To quickly get to the AppData folder, just hit WIN + R, type there %appdata%, Enter.


area_cam area_light_at_cam

  • Creates RS Area Light at current viewport view.

icon2 color_chooser

  • When Object(s) is Selected: Suggests Color Picker to apply the Icon Color for the Object in Object Manager.

create_target_null create_target_null

  • When Object is Selected: adds to the object Target Tag and creates the targeted null at the object position.
  • Shift-Click: Creates at World origin.

current_state_hide current_state_hide

  • When Object is Selected: executes "Current State to Object", hides the original object (render/viewport Off) and adds to the name _hided.
  • Shift-Click: Also moves as children to the "hide" null. Creates the null named "hide" if it does not exist.

execute_axis_center execute_axis_center

  • Executes the "Execute" button in "Axis center" tab. (Can be a hotkey)

2024-06-12_005639


hide_unhide hide_unhide

  • When Object is Selected: Toggles the Viewport/Renderer Visibility: On and Off.

move_to_hide move_to_hide

  • When Object(s) is Selected: Sets its visibility to "Off" and Moves as children to the "hide" null. Creates the "hide" null if it does not exists.

icon3 multiple_instance

  • When Objects are Selected: Converts the Selected Objects to Instances with pre-selected "Render Instance" parameter. The Source is the first object Selected in the row.

    (So, when You select 10 objects from up-side to down, then the first object would be a Reference (Source), then the next 9 objects would be as Instances.)


name_adopt name_adopt

  • When Object is Selected: Adopts the name from the Parent

adopt


name_inherit name_inherit

  • When Object is Selected: Inherits the name from the Children

inherit


remove_still_keyframes remove_still_keyframes

  • When Object is Selected: Clears keyframes, that does not transforming coordinates in whole timeline.

selection_object selection_object

  • When Objects are Selected: Creates the "Selection Object".

2024-06-12_013637


top_list top_list

  • When Object(s) is Selected: Moves to the first order place in the "Object Manager" list.
  • Shift + Click: Moves to the first order place within the Parent hierarchy.

update_polygon_selection update_polygon_selection

  • When Selected "Polygon Selection" on the Object: Executes the "Update" button. (Can be a hotkey)

update_polygon_selection_example

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My custom Cinema 4D Scripts.

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