Releases: user-grinch/Map-Editor
Releases · user-grinch/Map-Editor
Map Editor v1.1
- Fixed startup crash
- Tons of minor bug fixes
- Rotations are now calculated properly.
- Renderer won't crash trying to render weapon or vehicles anymore
- Added more handy context menus
- Improved the Browser tab controls
- Updated the UI
- Refactored the entire codebase
Map Editor v1.0-beta
- Refactored code
- Updated includes to latest sources
- Selected objects will now be highlighted in red
- Disabled drawing axis lines & bounding boxes by default
- Added a file replacement confirmation popup
- Fixed the camera getting stuck when moving up or down
Map Editor v0.9-alpha
- Added FPS toggle
- Camera move speed saves in config
- Added random rotations option for new objects
- Fixes & code refactor
Map Editor v0.8-alpha
- Added auto teleport to the saved location
- Added favourites in objects tab
Map Editor v0.7-alpha
- Added autosave ( saves progress every minute )
- Added option to make fonts bigger ( For folks with 1440p or 4k monitors! )
- Added option to log ipl imports
Map Editor v0.6-alpha
- Fix a runtime termination error.
- Fix updater window not showing on startup
Map Editor v0.5-alpha
Added partial modloader support
Map Editor v0.4-alpha
- Fixed mouse and camera bugs
- Updated imgui to 1.85
- Updated theme
- Crash fixes
- Added input widgets for rotations
Map Editor v0.3-alpha
- Make auto snap instant
- Return dummy instead of empty model names
- Fix mouse sensitivity issue
- Add dx11 support
- Refactor code
Map Editor v0.2-alpha
Crash fixes, make move speed linear