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Releases: user-grinch/Map-Editor

Map Editor v1.1

02 Aug 11:50
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  1. Fixed startup crash
  2. Tons of minor bug fixes
  3. Rotations are now calculated properly.
  4. Renderer won't crash trying to render weapon or vehicles anymore
  5. Added more handy context menus
  6. Improved the Browser tab controls
  7. Updated the UI
  8. Refactored the entire codebase

Map Editor v1.0-beta

05 Oct 08:25
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  1. Refactored code
  2. Updated includes to latest sources
  3. Selected objects will now be highlighted in red
  4. Disabled drawing axis lines & bounding boxes by default
  5. Added a file replacement confirmation popup
  6. Fixed the camera getting stuck when moving up or down

Map Editor v0.9-alpha

20 May 08:40
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  1. Added FPS toggle
  2. Camera move speed saves in config
  3. Added random rotations option for new objects
  4. Fixes & code refactor

Map Editor v0.8-alpha

06 Mar 17:21
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  1. Added auto teleport to the saved location
  2. Added favourites in objects tab

Map Editor v0.7-alpha

14 Feb 06:29
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  1. Added autosave ( saves progress every minute )
  2. Added option to make fonts bigger ( For folks with 1440p or 4k monitors! )
  3. Added option to log ipl imports

Map Editor v0.6-alpha

31 Jan 17:12
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  1. Fix a runtime termination error.
  2. Fix updater window not showing on startup

Map Editor v0.5-alpha

25 Jan 08:15
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Added partial modloader support

Map Editor v0.4-alpha

04 Dec 09:21
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  1. Fixed mouse and camera bugs
  2. Updated imgui to 1.85
  3. Updated theme
  4. Crash fixes
  5. Added input widgets for rotations

Map Editor v0.3-alpha

01 Nov 09:58
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  1. Make auto snap instant
  2. Return dummy instead of empty model names
  3. Fix mouse sensitivity issue
  4. Add dx11 support
  5. Refactor code

Map Editor v0.2-alpha

30 Sep 16:12
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Crash fixes, make move speed linear