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Developer Environment
- Typescript: Intermediate
- NPM: Basic - install, run commands
- Bash / Git Bash: Basic - run commands
Take a look at this page in order to install the required components for developing Wollok.
You can run the whole test suite by executing
npm test
In case you want to run a single file, type the following command:
npx mocha --parallel -r ts-node/register/transpile-only test/run.test.ts
(this runs only the run.test.ts
file)
After that, you are ready to start working. You can build the project by running npm run build
; this will compile all assets to the /build
folder, leaving everything ready to run but, if you are a developer, you will probably want to run npm run watch
instead and leave it running in a separate window so it will update the /build
folder whenever any code is changed (notice that this only works for TS changes, to update any other kind of file you have to restart the watch).
Once the code has been built, you can run the CLI by running npm start
. Remember that, while running through npm, you will need to add a --
before any non npm related flags. For example, to see the application manual you can run
npm start -- --help
Another example, opening REPL on a specific file in a Wollok project:
npm start -- repl /home/you/myWollokProject/birds.wlk -p /home/you/myWollokProject
# --skipValidations in case the file has errors
Finally, you can generate wollok-ts-cli executable binaries (a.k.a. the distributable user-ready program) by running:
npm run pack
And checking the /dist
folder. For example, in Linux you can do the following:
# in wollok-ts-cli root folder
sudo cp ./dist/wollok-ts-cli-linux-x64 /usr/bin/wollok
# then go to any Wollok project and do
wollok repl ...
wollok test ...
# or simply open VSC and run tests/REPL/programs inside the IDE
Another option could be
# only in Terminal
./dist/wollok-ts-cli-linux-x64 repl /home/you/myWollokProject/birds.wlk -p /home/you/myWollokProject
If you open a Terminal in Debug mode
you can add a breakpoint and run the tests:
If you need some human interaction, you're always welcome at our Discord channel. We also have a list of first good issues you can take a look and ask for help to get more information.