https://uguu-org.itch.io/gridmap-orientation
This project shows the 24 orientations for use with set_cell_item.
Current documentation says use get_orthogonal_index_from_basis
for this, and read the source for additional details. Interpreting the basis vectors wasn't very intuitive for me, hence this project.
Honestly the screenshots above are all I needed, but I made it interactive just for fun.
Key | Mouse button | Action |
---|---|---|
Arrow keys | Left | Adjust camera position and target. |
WASD | Right | Adjust camera target. |
Middle | Adjust camera position. | |
Plus/Minus | Wheel | Zoom in / zoom out. |
R | Reset camera. | |
Space | Toggle display mode. |
This project runs on Godot 4, which is released under MIT license
This project is also released under MIT license.