A TCP Library use worker pool to improve performance and protect your server.
go get github.com/two/tspool
Build your server with tspool
package main
import (
"github.com/two/tspool"
"log"
"net"
)
func main() {
wp, err := tspool.DefaultWorkerPool(100, 200)
if err != nil {
log.Fatalln(err)
}
server := &tspool.Server{
Addr: "0.0.0.0:8088",
Handler: handler,
ErrHandler: errHandler,
WorkerPool: wp,
RejectHandler: rejectHandler,
}
err = tspool.ListenAndServe(server)
if err != nil {
log.Fatalln(err)
}
}
func handler(c net.Conn) {
addr := c.RemoteAddr()
c.Write([]byte("hello"))
c.Close()
log.Println(addr.String())
}
func errHandler(c net.Conn, err string) {
defer c.Close()
log.Fatalln("run server error: " + err)
}
func rejectHandler(c net.Conn, err string) {
defer c.Close()
log.Println("reject connect error: " + err)
}
Build your tspool client
package main
import (
"log"
"net"
"sync"
"time"
)
var wg = new(sync.WaitGroup)
func main() {
var num int = 2000
wg.Add(num)
for i := 0; i < num; i++ {
go conn()
}
wg.Wait()
log.Println("done")
}
func conn() {
defer wg.Done()
addr := "0.0.0.0:8088"
d := net.Dialer{Timeout: 100 * time.Millisecond}
conn, err := d.Dial("tcp", addr)
if err != nil {
log.Fatalln(err)
}
defer conn.Close()
raddr := conn.LocalAddr()
var r = make([]byte, 1024)
_, err = conn.Read(r)
if err != nil {
log.Printf(raddr.String() + " read error: " + err.Error())
}
log.Printf(raddr.String() + " got " + string(r))
}