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Provide document of numeric types and type stability #1938

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merged 13 commits into from
May 15, 2024
51 changes: 47 additions & 4 deletions docs/src/conventions.md
Original file line number Diff line number Diff line change
Expand Up @@ -41,7 +41,7 @@ following naming conventions:
use these indices.


# Keywords in elixirs
## Keywords in elixirs

Trixi.jl is distributed with several examples in the form of elixirs, small
Julia scripts containing everything to set up and run a simulation. Working
Expand All @@ -61,9 +61,9 @@ can only perform simple replacements. Some standard variables names are
Moreover, [`convergence_test`](@ref) requires that the spatial resolution is
set via the keywords
- `initial_refinement_level`
(an integer, e.g. for the [`TreeMesh`](@ref) and the [`P4estMesh`](@ref)) or
(an integer, e.g., for the [`TreeMesh`](@ref) and the [`P4estMesh`](@ref)) or
- `cells_per_dimension`
(a tuple of integers, one per spatial dimension, e.g. for the [`StructuredMesh`](@ref)
(a tuple of integers, one per spatial dimension, e.g., for the [`StructuredMesh`](@ref)
and the [`DGMultiMesh`](@ref)).


Expand Down Expand Up @@ -101,8 +101,51 @@ based on the following rules.
(or `wrap_array_native(u_ode, semi)`) for further processing.
- When some solution is passed together with the `mesh, equations, solver, cache, ...`,
it is already wrapped via `wrap_array` (or `wrap_array_native`).
- Exceptions of this rule are possible, e.g. for AMR, but must be documented in
- Exceptions of this rule are possible, e.g., for AMR, but must be documented in
the code.
- `wrap_array` should be used as default option. `wrap_array_native` should only
be used when necessary, e.g., to avoid additional overhead when interfacing
with external C libraries such as HDF5, MPI, or visualization.

## Numeric types and type stability
In Trixi.jl, `Float32` and `Float64` types are fully supported. We ensure the type stability of these numeric types throughout the development process. Below are some guidelines to apply in various scenarios.
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- **Exact floating-point numbers**: Some real numbers can be represented exactly in machine (e.g., `0.25`, `0.5`, `1/2`) and we prefer to use `Float32` type of them to achieve a concise way of possible type promotion. For example,
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```julia
# Assume we have `0.25`, `0.5`, `1/2` in function
0.25f0, 0.5f0, 0.5f0 # corresponding numbers
```
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- **Non-exact floating-point numbers**: For real numbers that cannot be exactly represented in machine precision (e.g., `0.1`, `1/3`, `pi`), use the `convert` function to make them consistent with the type of the function input. For example,
```julia
# Assume we are handling `pi` in function
function foo(input1, input2, input3, ...)
RealT = eletype(input1) # good practice to always use the first input to extract numeric type
# ...
c1 = convert(RealT, pi) * c2 # sample operation
# ...
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end
```

- **Integer numbers**: Integers need special consideration. Using functions like `convert` (as mentioned above), `zero`, and `one` to change integers to a specific type or keeping them in integer format is feasible in most cases. We should balance code readability and consistency while maintaining type stability. Here are some examples to guide our developers.
```julia
# The first example - `SVector`, keep code consistency within `SVector`
SVector(0, 0, 0)
SVector(zero(RealT), zero(RealT), zero(RealT))
Svector(one(RealT), one(RealT), one(RealT))

# The second example - inner functions, keep them type-stable as well
function foo(input1, input2, input3, ...)
RealT = eletype(input1) # good practice to always use the first input to extract numeric type
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# ...
c1 = c2 > 0.5f0 ? one(RealT) : convert(RealT, 0.1) # make type-stable
# ...
end

# The third example - some operations (e.g., `/`, `sprt`, `inv`), convert them definitely
c1 = convert(RealT, 4) # suppose we get RealT before
c2 = 1 / c1
c3 = sprt(c1)
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c4 = inv(c1)
```
In general, in the case of integer numbers, our developers should apply a case-by-case strategy to maintain type stability.
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