Handle conflicts with existing type during backward remat#9953
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When backward remat identifies an operand that is already in the desired encoding, it skips that operand in the slice. However, we do not record the desired layout for that value in `layouts`. As a result, we cannot detect if we also encounter a conflicting encoding for that same value. When that happens, the value is rematerialised, resulting in an encoding mismatch with the user that expected the original encoding. To fix this, record the original encoding in `layouts`, without adding it to the slice. This way, if a conflicting encoding is encountered, we will just bail on backward remat.
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Mogball
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plognjen
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…g#9953) When backward remat identifies an operand that is already in the desired encoding, it skips that operand in the slice. However, we do not record the desired layout for that value in `layouts`. As a result, we cannot detect if we also encounter a conflicting encoding for that same value. When that happens, the value is rematerialised, resulting in an encoding mismatch with the user that expected the original encoding. To fix this, record the original encoding in `layouts`, without adding it to the slice. This way, if a conflicting encoding is encountered, we will just bail on backward remat.
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When backward remat identifies an operand that is already in the desired
encoding, it skips that operand in the slice. However, we do not record
the desired layout for that value in
layouts.As a result, we cannot detect if we also encounter a conflicting
encoding for that same value. When that happens, the value is
rematerialised, resulting in an encoding mismatch with the user that
expected the original encoding.
To fix this, record the original encoding in
layouts, without addingit to the slice. This way, if a conflicting encoding is encountered, we
will just bail on backward remat.