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Blueprint
C++
static FString GetSteamPersonaName() { if (USteamFriends* const Friends = USteamFriends::GetSteamFriends()) { return Friends->GetPersonaName(); } return "Unable to get Persona Name!"; } static FSteamID GetSteamID() { if (USteamUser* const User = USteamUser::GetSteamUser()) { return User->GetSteamID(); } return {}; }