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Merge pull request #308 from SoSeDiK/wiki-changes
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Update wiki
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tr7zw authored Nov 13, 2024
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68 changes: 54 additions & 14 deletions wiki/Using-the-NBT-API.md
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### Basics overview

Most of the things are exposed inside the [NBT](https://tr7zw.github.io/Item-NBT-API/v2-api/de/tr7zw/changeme/nbtapi/NBT.html) class. Make sure to explore the Javadoc, or ask your IDE for suggestions!
Most of the things are exposed inside the [NBT](https://tr7zw.github.io/Item-NBT-API/v2-api/de/tr7zw/changeme/nbtapi/NBT.html) class. Your specific use-case might not yet be covered by the wiki, so make sure to explore the [Javadoc](https://tr7zw.github.io/Item-NBT-API/v2-api/), or ask your IDE for suggestions!

#### Basic getting and setting of data

Expand Down Expand Up @@ -115,9 +115,13 @@ nbt.resolveOrDefault("list_key[-1]", "fallback_value"); // Get the last value in


// NBT compound lists
// Get the list (will create it if needed)
ReadWriteNBTCompoundList nbtList = nbt.getOrCreateCompound("foo").getCompoundList("other_key");
ReadWriteNBT nbtListEntry = addCompound();
// Add new compound to the list
ReadWriteNBT nbtListEntry = nbtList.addCompound();
nbtListEntry.setBoolean("bar", true);
// Add existing nbt compound to the list
ReadWriteNBT otherNbtListEntry = nbtList.addCompound(NBT.parseNBT("{foo_bar:1b}"));

// You can fetch compounds in lists
nbt.resolveCompound("foo.other_key[0]"); // Get the first compound in list, or null
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> [!WARNING]
> Never mix the usage of ItemMeta and NBT.
> Setting ItemMeta will override any changes made to item's nbt.
```java
// WRONG, do not do this!
ItemMeta meta = itemStack.getItemMeta();
meta.setDisplayName("Modified!");
NBT.modify(itemStack, nbt -> nbt.setBoolean("modified", true));
itemStack.setItemMeta(meta); // Will undo all changes to nbt!


// Correct, both ItemMeta and NBT will be applied
NBT.modify(itemStack, nbt -> nbt.setBoolean("modified", true));
// Taking ItemMeta snapshot after changes to nbt
ItemMeta meta = itemStack.getItemMeta();
meta.setDisplayName("Modified!");
itemStack.setItemMeta(meta);
// If making any further changes with NBT & ItemMeta,
// re-take the item's ItemMeta after changing the nbt!
```

Alternatively, you may safely modify ItemMeta inside the NBT scope:

```java
// Updating ItemMeta using NBT
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```java
// NOTE: This code is only for 1.20.5+!

// Only reading vanilla data
NBT.getComponents(item, nbt -> {
if (nbt.hasTag("minecraft:custom_name")) {
String customName = nbt.getString("minecraft:custom_name");
}
});

// Modifying vanilla data
NBT.modifyComponents(item, nbt -> {
nbt.setString("minecraft:custom_name", "{\"extra\":[\"foobar\"],\"text\":\"\"}");
});
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### NBT files

NBTFileHandle allows working with nbt files.

```java
// Creating nbt file
// NBTFile will automatically create the file if it does not exist
NBTFile file = new NBTFile(new File("directory"), "test.nbt"); // Will be created at ./directory/test.nbt
// Will automatically create the file if it does not exist
NBTFileHandle nbtFile = NBT.getFileHandle(new File("directory", "test.nbt"));
// Setting data
file.setString("foo", "bar");
// Saving file
file.save();

// Alternatively, you may use helper methods in NBTFile class
// To read the file without creating it if does not exist:
ReadWriteNBT nbt = NBTFile.readFrom(file);
// To save nbt to the file:
NBTFile.saveTo(file, nbt);
nbtFile.setString("foo", "bar");
// Saving the file after applying changes
nbtFile.save();
```

Alternatively, you may read the nbt file without maintaining the link to it.
Unlike NBTFileHandle, the file won't be automatically created if it does not exist.

```java
File file = new File("directory", "test.nbt");
// Reading data from file (will return an empty compound if the file does not exist)
ReadWriteNBT nbt = NBT.readFile(file);
// Saving nbt to file
NBT.writeFile(file, nbt);
```

### Converting Minecraft Objects to NBT and Strings
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