Highly performant and modular controls for node-based editors designed for data-binding and MVVM.
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Updated
Jul 5, 2024 - C#
Highly performant and modular controls for node-based editors designed for data-binding and MVVM.
Mixture is a powerful node-based tool crafted in unity to generate all kinds of textures in realtime
A C# library with a WPF node editor component based on ReactiveUI
Unity runtime node editor using with Unity UI.
Basic editor extension functionality to get a node editor up and running.
🔗WPF node editor based on ReactiveUI
A bare bones stripped down version of the shader graph editor using UIElements
A node editor control for Avalonia.
A graph node editor for generating C# scripts using .Net's CodeDOM in Unity.
由NodeGraphProcessor魔改而来的节点编辑器,MVVM架构
A collection of controls for node based editors designed for MVVM.
A Unity node editor for creating Immediate mode UIs
Simplifies some procedural stuff, useful for Technical artists.
Open-source node-based editor for OpenCV made in .NET with AvaloniaUI
Node-based conversation editor for unity
WPF node editor based on ReactiveUI
DOKIDOKI is a visual novel plugin for Unity3D.
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