A collection of algorithms for generating mazes
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Updated
Jun 2, 2021 - Rust
A maze is a type of puzzle involving a collection of paths, usually where a player has to find a route from start to finish.
A huge variety of algorithms exist for generating and solving mazes. These are not only fun to implement, but also are a good way to familiarise yourself with programming techniques, algorithms, and languages.
A collection of algorithms for generating mazes
Simple game for terminal where you solve mazes
Generate, display and solve mazes in an animated way in the terminal.
Simple A* implementation in Rust and maze generator.
A maze generator written in rust.
Maze generator for the terminal written in Rust. It can create mazes using different algorithms and show the process step-by-step. Simple as that.
🌾 An implementation of Mazes for Programmers in Rust.
Generate mazes with Rust and WebAssembly purely on the frontend
Procedural Maze generation using libtcod in Rust
A maze generator for creating interesting mazes
A simple TUI maze with procedurally generated maps using the DFS algorithm. The only objective of the game is to get out
A maze generator written in Rust using the game engine Bevy
迷宫生成器,特色是生成巨型迷宫时占用内存较小,且导出png是流式的。