Mesh-Mesh and Triangle-Triangle Intersection tests based on the algorithm by Tomas Akenine-Möller
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Updated
Jan 6, 2023 - Rust
Mesh-Mesh and Triangle-Triangle Intersection tests based on the algorithm by Tomas Akenine-Möller
Boolean Operations for 2D Polygons: Supports intersection, union, difference, xor, and self-intersections for all polygon varieties.
Poly-line toolbox for Rust
A simple graphics ray tracer coded in Rust
Compare sets and print result to console
Compute generic 2D line intersections
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