Frame profiler
-
Updated
Jul 3, 2024 - C++
Frame profiler
Give a brain to your game's NPCs
📐 An simple immediate-mode 3D gimzo/manipulator (translation, rotation, scale widget) in ~1200 LoC
Embeddable scripting language for real-time applications
A C++17 framework for 2D games
A simple and powerful entity component system (ECS) written in C++17
C++ wrapper for SDL2
Fast, SIMD optimized, cross-platform C++ math utility library
This is the official mirror of the https://gitlab.com/huldra/arctic arctic engine repository
Documentation contents for Ultra Engine
Bullet Physics 3.x AND Bullet 2 official repository with GPU rigid body pipeline
Animata is a simple finite state machine library for use in 2D sprite-based games, written in C++
Barebones C++ game engine to-be
LunaSpark is a modular game engine built with SDL and OpenGL
Add a description, image, and links to the gamedev-library topic page so that developers can more easily learn about it.
To associate your repository with the gamedev-library topic, visit your repo's landing page and select "manage topics."