BugSnag crash monitoring and reporting plugin for Unreal Engine games
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Updated
Jul 4, 2024 - C++
BugSnag crash monitoring and reporting plugin for Unreal Engine games
implementing stop and wait protocol from computer networks college study in c++ language using UDP socket with artificial error rate for benchmark
I made a Tic-Tac-Toe game, but it requires a good knowledge of arrays so you can play using rows and columns form 0 till 2. Win conditions are not implemented yet. Stay tuned for the update!
Automatic error reporting for Cocos2d-x games written in C++
Implementação de tratamento de erros. Foram criadas classes para cada tipo de erro.
Implementation of a simplified assembler. Able to check for lexical, syntactic and semantic errors.
Inspecting a Cylinder using wenglor line scanner
a lexical error recovery scanner and a syntax error recovery parser
simple and easy-to-use application error handling
Allows openGL error detection using function instrumentation in GCC C++ compiler.
A Flutter package for error monitoring and reporting
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