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ViVRe is a Unity editor/game application designed for the creation of volume-rendered virtual reality learning objects, primarily sourced from medical imaging data. This volume rendering implementation allows users to "slice" learning objects to visualize deep anatomy, all with relatively inexpensive hardware (i.e. smartphones and Cardboard head…
This repository contains a VR Unity game that immerses the player in a firefighter experience. With realistic simulations of fire hazards and emergencies, the game aims to train and educate players on firefighting techniques and safety measures.
A virtual environment built in Unity which enables experiments in physics playgrounds using voice commands and hand controls (with Leap Motion), built for Oculus Rift and Cardboard.
Google Cardboard supported VR project featuring biological information, and a little quiz on DNA, Chromosome, Nucleotide, Introns and Exons. In collaboration with Hilal Inan.
This repository stores the Virtual Reality application to integrate this project, which will be used with Google Cardboard. The application includes multiple games to help the students learn the game of chess.
Learning Project for the "Virtual and Augmented Reality" course in the "Master in Innovation and Research in Informatics (MIRI): Specialization in Computer Graphics and Virtual Reality", at Universitat Politècnica de Catalunya (UPC). Project members: Raquel Perez, Santi Gonzalez.