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Godot Weapon Manager

This project is an attempt to create a weapon management system integrated with an inventory system for a 3D FPS game in Godot 4.

NOTICE: This project is currently on the backburner and will not be receiving updates at this time.

Features

  • FPS Player controller
  • Drag and drop inventory system
  • Persistent item data
  • Weapon Manager/Inventory interaction
  • Item inspection window
  • Dynamic recoil with adjustable curves
  • Weapon sway
  • Ammo types for different weapons
  • Grenades
Screenshot 2024-02-06 120052 Screenshot 2024-02-06 120210 Screenshot 2024-02-06 120306

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A weapon management system in Godot 4.

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