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Support custom recursion limits at build time #785
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Original file line number | Diff line number | Diff line change |
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@@ -195,29 +195,26 @@ pub struct DecodeContext { | |
/// How many times we can recurse in the current decode stack before we hit | ||
/// the recursion limit. | ||
/// | ||
/// The recursion limit is defined by `RECURSION_LIMIT` and cannot be | ||
/// customized. The recursion limit can be ignored by building the Prost | ||
/// crate with the `no-recursion-limit` feature. | ||
/// It defaults to 100 and can be changed using `prost_build::recursion_limit`, | ||
There was a problem hiding this comment. Choose a reason for hiding this commentThe reason will be displayed to describe this comment to others. Learn more. So because this is hidden this doc won't actually be readable. So we need to make sure this is documented at the lib level of |
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/// or it can be disabled entirely using the `no-recursion-limit` feature. | ||
#[cfg(not(feature = "no-recursion-limit"))] | ||
recurse_count: u32, | ||
#[doc(hidden)] | ||
pub recurse_count: u32, | ||
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} | ||
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#[cfg(not(feature = "no-recursion-limit"))] | ||
impl Default for DecodeContext { | ||
#[inline] | ||
fn default() -> DecodeContext { | ||
impl DecodeContext { | ||
pub(crate) fn new(recursion_limit: u32) -> DecodeContext { | ||
DecodeContext { | ||
recurse_count: crate::RECURSION_LIMIT, | ||
#[cfg(not(feature = "no-recursion-limit"))] | ||
recurse_count: recursion_limit, | ||
} | ||
} | ||
} | ||
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impl DecodeContext { | ||
/// Call this function before recursively decoding. | ||
/// | ||
/// There is no `exit` function since this function creates a new `DecodeContext` | ||
/// to be used at the next level of recursion. Continue to use the old context | ||
// at the previous level of recursion. | ||
/// at the previous level of recursion. | ||
#[cfg(not(feature = "no-recursion-limit"))] | ||
#[inline] | ||
pub(crate) fn enter_recursion(&self) -> DecodeContext { | ||
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@@ -1503,7 +1500,7 @@ mod test { | |
wire_type, | ||
&mut roundtrip_value, | ||
&mut buf, | ||
DecodeContext::default(), | ||
DecodeContext::new(100), | ||
) | ||
.map_err(|error| TestCaseError::fail(error.to_string()))?; | ||
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@@ -1575,7 +1572,7 @@ mod test { | |
wire_type, | ||
&mut roundtrip_value, | ||
&mut buf, | ||
DecodeContext::default(), | ||
DecodeContext::new(100), | ||
) | ||
.map_err(|error| TestCaseError::fail(error.to_string()))?; | ||
} | ||
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@@ -1594,7 +1591,7 @@ mod test { | |
WireType::LengthDelimited, | ||
&mut s, | ||
&mut &buf[..], | ||
DecodeContext::default(), | ||
DecodeContext::new(100), | ||
); | ||
r.expect_err("must be an error"); | ||
assert!(s.is_empty()); | ||
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@@ -23,11 +23,6 @@ use bytes::{Buf, BufMut}; | |
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use crate::encoding::{decode_varint, encode_varint, encoded_len_varint}; | ||
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// See `encoding::DecodeContext` for more info. | ||
// 100 is the default recursion limit in the C++ implementation. | ||
#[cfg(not(feature = "no-recursion-limit"))] | ||
const RECURSION_LIMIT: u32 = 100; | ||
There was a problem hiding this comment. Choose a reason for hiding this commentThe reason will be displayed to describe this comment to others. Learn more. Since it sounds like this will never change, I opted to inline it everywhere it's used. That allows documentation to say explicitly that the default recursion limit is 100 instead of requiring that users look up this constant. There was a problem hiding this comment. Choose a reason for hiding this commentThe reason will be displayed to describe this comment to others. Learn more. I actually kinda like having this as a constant. I wonder if we could just make a |
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/// Encodes a length delimiter to the buffer. | ||
/// | ||
/// See [Message.encode_length_delimited] for more info. | ||
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I wonder if we should make this one camel case like serde does https://serde.rs/container-attrs.html
so
#[prost(recursion_limit = 5)]
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I'm having trouble getting a bespoke attribute parser working. Would it be okay to pull in darling as a dependency? https://crates.io/crates/darling
Another option is to skip proper attribute parsing and only handle the single attribute we have for now.