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We don't have a destructive looking action and now we've placed the buttons so close together that we've made it even easier to complete this destructive task.
there's no undo for this action
Currently the buttons are separated on destructive tasks but beta build doesn't do this
If we don't want to introduce a proper destructive UX flow or UI element we should
ensure the buttons are far apart to avoid a mistake
adjust the copy to tell the user they can't go back or undo so they understand the
Let's make it so the confirm() can get a variant: destructive, which would render the confirmation button in variant: danger
The text was updated successfully, but these errors were encountered:
Let's make it so the
confirm()
can get avariant: destructive
, which would render the confirmation button invariant: danger
The text was updated successfully, but these errors were encountered: