Starburst is an action-packed 2.5D party game. It features local split-screen multiplayer for up to four players, advanced physics with great-looking particle effects, 3D aspects with amazing lighting as well as challenging AI players!
-> Download now! <-
The game was developed as a school assignment over the course of four weeks, by five comp.sci. students. Everything is written from the ground up; physics, rendering, sound, particles are all developed as part of this project and no third party software components were used.
Using XNA was part of the assignment, although we did not utilize it further than as a wrapper for rendering. All game mechanics were implemented in C# by the development team.
- Windows 7 (or newer)
- DirectX 11.0
- Python 2.7 (for building the game from sources)
- Clone this repository by typing
git clone https://github.com/philiparvidsson/Starburst.git
. - Chdir into the Starburst directory.
- Type
python make.py
. - Run Starburst.exe in the bin directory.
Or, copy this and run it to download, build and run the game:
git clone https://github.com/philiparvidsson/Starburst.git && cd Starburst && python make.py all run
not yet available - build the game from source code instead
- Local multiplayer with up to four players
- Real-time physics
- Amazing particle effects
- Lighting effects
- Several different game modes for endless fun
- Challenging AI
- Philip Arvidsson - Core engine and physics - philiparvidsson
- Martin Bergqvist - Core engine - Tkocz
- Christoffer Olsson - Design and UI - crippa9
- Tobias Öhrström - Audio system/design - tobohr
- Tobias Ånhed - Level design and gameplay mechanics - tobiasanhed