Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Calculate camera vertical FOV within shader #1

Merged
merged 1 commit into from
Dec 14, 2024

Conversation

calvinchd
Copy link
Contributor

Thanks to Glitshy's "How to Get Vertical Camera FOV" shader snippet.

Removed camera FOV code from StarManager.gd

Removed related camera FOV code from StarManager

Uses Glitshy's "How to Get Vertical Camera FOV" shader snippet
https://godotshaders.com/shader/how-to-get-vertical-camera-fov/
@calvinchd calvinchd changed the title Calculate camera vertial FOV within shader Calculate camera vertical FOV within shader Jul 8, 2024
@tiffany352 tiffany352 merged commit c8254c7 into tiffany352:main Dec 14, 2024
@tiffany352
Copy link
Owner

Sorry it took so long to get around to this. I'll try to put out a new version soon. Thanks!

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

Successfully merging this pull request may close these issues.

2 participants