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three/examples/jsm/utils/SceneUtils does not work. #153
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Please provide more information with an perhaps a codesandbox example of the issue so we can correctly look into it. |
This code can be compiled, but it doesn't work. Error is that SceneUtils not found in three/examples/jsm/utils/SceneUtils (on Terminal). createMultiMaterialObject is not a function(on Console).
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I believe it may have resulted from this change mrdoob/three.js#22284 which does as @Kyohei-Ishihara described, changing a handful of util functions that were previously defined in classes to being plain functions to facilitate tree shaking. |
* fix(WebXRManager): setAnimationLoop should accept null like WebGLRenderer (#158) * fix: Missing Property in Raycaster (#160) * Fix Missing Property in Raycaster Adds uv2 to Intersection interface to more accurately reflect the original documentation. See: (https://threejs.org/docs/#api/en/core/Raycaster.intersectObject)[https://threejs.org/docs/#api/en/core/Raycaster.intersectObject] This has been submitted in response to Josh's request in (this PR)[DefinitelyTyped/DefinitelyTyped#58462] * Add name to contributors * r137 (#162) * feat: autodetect sRGB compression * feat: remove inline sRGB decode * chore: remove roughness mipmapper * feat: added constant SRGB8 * feat: WebGLCubeUVMaps: Add support for render targets * chore: Remove RGBFormat (#159) * change: Remove RGBFormat See: mrdoob/three.js#23223 See: mrdoob/three.js#23228 * change: Remove .format from Material See: mrdoob/three.js#23219 It will be replaced with .alphaWrite later See: mrdoob/three.js#23166 * test: remove use of RGBFormat from a test case * feat: add LDrawUtils * chore: make ConvexGeometry points optional * chore: remove RGBIntegerFormat * feat: Box3 now supports computing minimal bounds for setFromObject * feat(Material): Add a new property .alphaWrite (#161) Since it's undocumented I could not fill the doc comment properly,,, See: mrdoob/three.js#23166 * chore: remove UnsignedShort565Type * chore: remove RoomEnvironment from OTHER_FILES * chore: remove LDrawLoader from OTHER_FILES * chore: fix linting * chore: fix linting Co-authored-by: 0b5vr <[email protected]> * feat: add PackedPhongMaterial * fix: Scene Utils are not in namespace resolves #153 * r137 * change (Material): remove `alphaWrite` See: mrdoob/three.js#23361 Co-authored-by: Cody Bennett <[email protected]> Co-authored-by: Joe Tipping <[email protected]> Co-authored-by: Josh <[email protected]>
SceneUtils is defined as namespace in SceneUtils.d.ts.
SceneUtils.js does not support it
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