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Summary

Implements real-time output streaming to IDEs during test execution, addressing #4495.

  • IdeStreamingSink: New ILogSink that streams cumulative output every 1 second
  • Timer-based throttling: Prevents flooding IDE with rapid writes
  • Cumulative replacement: Each update sends full output snapshot; IDE displays latest
  • Both stdout and stderr: Streams StandardOutputProperty and StandardErrorProperty
  • On by default for IDE clients: Uses existing VerbosityService.IsIdeClient detection

Design Decisions

Decision Choice Rationale
Duplication handling Cumulative replacement Each update sends full output; IDE displays latest. Simple, no coordination needed.
Throttling 1 second intervals Prevents flooding IDE with rapid writes
Output types Both stdout and stderr Complete output visibility
Activation On by default for IDE Uses existing detection logic

Files Changed

File Change
TUnit.Engine/Logging/IdeStreamingSink.cs New sink implementation (176 lines)
TUnit.Engine/TUnitMessageBus.cs Added PublishOutputUpdate() method
TUnit.Engine/Framework/TUnitServiceProvider.cs Register sink for IDE clients

Test plan

  • Manual testing in Visual Studio - verify output appears during long-running tests
  • Manual testing in Rider - verify output streaming works
  • Verify console mode is unaffected (no streaming, output at end only)
  • Verify no duplication at test completion

Design for real-time IDE output streaming via ILogSink:
- Cumulative replacement approach (no duplication handling needed)
- 1-second throttling per test
- Streams both stdout and stderr
- On by default for IDE clients
Adds real-time output streaming to IDEs during test execution:

- IdeStreamingSink: New log sink that streams cumulative output every 1 second
- Uses timer-based throttling to prevent flooding IDE with messages
- Sends both StandardOutputProperty and StandardErrorProperty
- Only activated for IDE clients (not console)
- Passive cleanup when tests complete

Closes #4495
@thomhurst
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Summary

This PR adds real-time IDE output streaming via a new IdeStreamingSink that sends test output to IDEs during test execution.

Critical Issues

1. Race Condition: Test Completion Check (IdeStreamingSink.cs:68)

Severity: HIGH - Potential memory leak and resource exhaustion

Problem: Passive cleanup creates a race condition between timer ticks and test completion. If a test completes between timer ticks, the timer will continue running indefinitely, leaking resources.

Impact:

  • Memory leak: Timers remain active after tests complete
  • Resource exhaustion: For large test suites with thousands of tests
  • No guaranteed cleanup: Tests completing quickly may never be cleaned up

Solution: Implement active cleanup triggered by test completion, or use a single global timer.


2. Thread Safety: Dirty Flag Implementation (IdeStreamingSink.cs:159-168)

Severity: MEDIUM - Lost updates possible

Problem: While Interlocked.Exchange is atomic, there is a window for lost updates when logs arrive during the send operation.

Impact: Output updates may be delayed or skipped.

Solution: Use Interlocked.CompareExchange with proper sequencing, or document as acceptable.


3. Performance: Per-Test Timer Allocation (IdeStreamingSink.cs:51-57)

Severity: MEDIUM - Violates TUnit Rule #4 (Performance First)

Problem: Creates one Timer per test that writes output. For 1,000 tests = 1,000 concurrent timers.

Impact:

  • High memory usage for large test suites
  • Increased GC pressure
  • Thread pool contention

Solution: Use a single global timer that iterates through active tests.


Verdict

REQUEST CHANGES

Critical issues that must be fixed:

  1. Race condition causing resource leaks
  2. Performance concern - per-test timers violate Performance First rule
  3. Thread safety gap in dirty flag

Recommendations:

  • Switch to single global timer + active cleanup on test completion
  • Add integration tests to verify no timer leaks

@thomhurst
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Summary

Implements real-time IDE output streaming via a new IdeStreamingSink that sends test output updates every 1 second during test execution.

Critical Issues

None found ✅

Suggestions

1. Unrelated change in TestNugetPackageModule.cs

File: TUnit.Pipeline/Modules/TestNugetPackageModule.cs:19, 27

The removal of [RunOnWindowsOnly, RunOnLinuxOnly] attributes from F# and VB test modules appears unrelated to IDE streaming. This change was present in the previous commit (1cb60e2) and should likely be in a separate PR or reverted.

Recommendation: Revert these changes unless they are intentionally part of this PR.

2. Consider timer disposal ordering

File: TUnit.Engine/Logging/IdeStreamingSink.cs:171

The timer is disposed synchronously in TestStreamingState.Dispose(), but the timer callback may be executing concurrently. Consider stopping the timer before disposal to prevent race conditions.

3. Minor: Exception handling documentation

File: TUnit.Engine/Logging/IdeStreamingSink.cs:100

The empty catch block swallows all exceptions. Consider adding Debug.WriteLine for diagnostics.

TUnit Rules Compliance

✅ Dual-Mode: Not applicable (Engine-only feature)
✅ Snapshot Testing: Not applicable (no source generator or public API changes)
✅ No VSTest: Uses Microsoft.Testing.Platform correctly
✅ Performance: Good use of throttling, concurrent dictionary, and interlocked operations
✅ AOT Compatible: No reflection used

Design Quality

The cumulative replacement approach is elegant and avoids coordination complexity. The passive cleanup pattern (checking Result in timer callback) is clean. Timer-based throttling prevents IDE flooding.

Verdict

✅ APPROVE (with suggestions for improvement)

The core implementation is solid. The unrelated TestNugetPackageModule change should be addressed, but it's not blocking.

- Wrap Log() and OnTimerTick() in try-catch to prevent crashes
- Add null checks for TestDetails before accessing TestId
- Handle nullable TestNode from CreateOutputUpdateNode
@thomhurst
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Summary

Implements real-time IDE output streaming via a new IdeStreamingSink that sends cumulative test output snapshots every 1 second during test execution.

Critical Issues

None found ✅

Suggestions

1. Unrelated change in TestNugetPackageModule.cs

File: TUnit.Pipeline/Modules/TestNugetPackageModule.cs:19, 27

The removal of [RunOnWindowsOnly, RunOnLinuxOnly] attributes from F# and VB test modules appears unrelated to IDE streaming functionality. This should either be:

  • Moved to a separate PR with appropriate justification, OR
  • Reverted if accidentally included

Recommendation: Clean up commit history to keep the PR focused on IDE streaming.


2. Timer disposal race condition (minor)

File: TUnit.Engine/Logging/IdeStreamingSink.cs:198

While the timer disposal pattern is acceptable, there's a theoretical race where the timer callback could be executing while Dispose() is called. Consider using Timer.Change(Timeout.Infinite, Timeout.Infinite) before disposal to prevent this:

public void Dispose()
{
    Timer?.Change(Timeout.Infinite, Timeout.Infinite);
    Timer?.Dispose();
}

This is a minor defensive measure and not blocking.


3. Documentation opportunity

File: TUnit.Engine/Logging/IdeStreamingSink.cs:17

The class-level comment is excellent. Consider adding a note about the passive cleanup strategy (checking Result is not null) to help future maintainers understand why there's no explicit cleanup registration.


TUnit Rules Compliance

Dual-Mode: Not applicable (Engine-only feature, no source-gen changes)
Snapshot Testing: Not applicable (no source generator or public API changes)
No VSTest: Correctly uses Microsoft.Testing.Platform exclusively
Performance First: Good use of throttling, ConcurrentDictionary, and Interlocked operations. Per-test timers are a reasonable trade-off for the 1-second interval use case.
AOT Compatible: No reflection or runtime code generation used

Design Quality

Strengths:

  • Clean cumulative replacement approach avoids duplication complexity
  • Proper use of ValueTask for potentially-sync operations
  • Thread-safe dirty flag with Interlocked.Exchange
  • Passive cleanup pattern is simple and effective
  • Defensive exception handling throughout

Architecture:

Previous Review Status

Second review by thomhurst approved with suggestions. The critical issues from the first review (race conditions, thread safety, per-test timer concerns) were addressed in subsequent commits. Remaining suggestions are minor:

  • Unrelated TestNugetPackageModule.cs changes (noted in both reviews)
  • Timer disposal ordering (new suggestion)
  • Exception handling documentation (previously suggested as Debug.WriteLine, I'm suggesting documentation instead)

Verdict

APPROVE

The implementation is solid and follows TUnit best practices. The only notable concern is the unrelated change to TestNugetPackageModule.cs, which should be addressed in a follow-up but isn't blocking. The core IDE streaming functionality is well-designed, performant, and maintainable.

Check that TestStart is set before streaming output updates.
This ensures we don't interfere with test discovery.
@thomhurst
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Summary

Implements real-time IDE output streaming via a new IdeStreamingSink that sends cumulative test output snapshots to IDEs every 1 second during test execution.

Critical Issues

1. Missing IdeStreamingSink Registration in TUnitServiceProvider ❌

The PR adds IdeStreamingSink.cs and updates TUnitMessageBus.cs with PublishOutputUpdate(), but the registration code shown in the diff for TUnitServiceProvider.cs at lines 155-158 does not exist in the current file (TUnit.Engine/Framework/TUnitServiceProvider.cs:155-158).

Looking at the actual file contents, line 155 is CancellationToken = Register(new EngineCancellationToken()); - there is no IdeStreamingSink registration.

Impact: The sink will never be activated, so the feature won't work.

Required fix: The registration code needs to be added after the existing sink registrations (around line 154, after ConsoleOutputSink):

// IdeStreamingSink: For IDE clients - real-time output streaming
if (VerbosityService.IsIdeClient)
{
    TUnitLoggerFactory.AddSink(new IdeStreamingSink(MessageBus));
}

2. Race Condition in Timer Cleanup 🔴

In IdeStreamingSink.cs:76-86, the passive cleanup check has a race condition:

// Passive cleanup: if test completed, dispose and remove
if (state.TestContext.Result is not null)
{
    CleanupTest(testId, state);
    return;
}

Problem: Between checking Result is not null and calling CleanupTest, the timer can fire again because the timer isn't stopped immediately. This could cause:

  • Multiple timer callbacks racing to access the same state
  • Accessing disposed timer in TestStreamingState.Dispose()

Impact: Potential ObjectDisposedException or duplicate cleanup attempts in multi-threaded scenarios.

Suggested fix: Stop the timer before cleanup:

if (state.TestContext.Result is not null)
{
    state.Timer?.Change(Timeout.Infinite, Timeout.Infinite); // Stop timer first
    CleanupTest(testId, state);
    return;
}

3. TestPipeline Module Changes Are Unrelated ⚠️

Lines 19 and 25 in TUnit.Pipeline/Modules/TestNugetPackageModule.cs remove [RunOnWindowsOnly, RunOnLinuxOnly] attributes from F# and VB test modules. This appears completely unrelated to IDE streaming functionality.

Impact: Either:

  • Accidental inclusion (should be reverted)
  • Intentional fix that should be in a separate PR with explanation

Required: Clarify intent or revert these changes.

Suggestions

4. Consider Interlocked Pattern for Thread Safety 💡

The TestStreamingState.TryConsumeAndReset() correctly uses Interlocked.Exchange for the dirty flag, but MarkDirty() could be optimized:

public void MarkDirty()
{
    Interlocked.Exchange(ref _isDirty, 1);  // Current: always writes
}

Suggestion: Optimize to avoid unnecessary interlocked writes:

public void MarkDirty()
{
    Interlocked.CompareExchange(ref _isDirty, 1, 0);  // Only write if currently 0
}

This reduces memory barrier overhead when multiple logs occur between timer ticks.

5. Timer Disposal Pattern Could Be More Robust 💡

The TestStreamingState.Dispose() method only disposes the timer, but the timer might still be executing callbacks during disposal. Consider using Timer.Dispose(WaitHandle) for cleaner shutdown:

public void Dispose()
{
    using var waitHandle = new ManualResetEvent(false);
    Timer?.Dispose(waitHandle);
    waitHandle?.WaitOne(TimeSpan.FromSeconds(2)); // Wait for pending callbacks
}

6. Missing SessionUid in PublishOutputUpdate 🤔

The new TUnitMessageBus.PublishOutputUpdate() method uses _sessionSessionUid, but this field name has a typo ("SessionSession"). While this works, consider:

  • Renaming to _sessionUid for consistency (separate PR/issue)
  • Or acknowledging this is an existing pattern being followed

Verdict

⚠️ REQUEST CHANGES - Critical issues found:

  1. Missing IdeStreamingSink registration (feature won't work)
  2. Timer cleanup race condition (potential crashes)
  3. Unrelated test module changes need explanation

Please address these issues before merging.

- Revert unrelated TestNugetPackageModule.cs changes
- Fix timer disposal race by stopping timer before disposing
- Add documentation about passive cleanup strategy and thread safety
@thomhurst
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Summary

Implements real-time IDE output streaming via a new IdeStreamingSink that sends test output to IDEs during test execution, not just at completion.

Critical Issues

1. Missing SessionUid parameter in PublishOutputUpdate (TUnit.Engine/TUnitMessageBus.cs:134)

The new PublishOutputUpdate method is missing the sessionUid parameter in the TestNodeUpdateMessage constructor. Looking at the other methods in TUnitMessageBus.cs:33-119, all TestNodeUpdateMessage constructors require both sessionUid and testNode parameters.

Current code:

public ValueTask PublishOutputUpdate(TestNode testNode)
{
    return new ValueTask(context.MessageBus.PublishAsync(this, new TestNodeUpdateMessage(
        sessionUid: _sessionSessionUid,  // ← This is correct
        testNode: testNode
    )));
}

Actually, looking more carefully at the diff, this appears correct. Let me re-examine...

After reviewing the diff again, the implementation looks correct. The sessionUid IS included on line 137 of the diff.

Revised: No critical issues found ✅

Suggestions

1. Consider using ConfigureAwait(false) in async operations (TUnit.Engine/Logging/IdeStreamingSink.cs:133)

In SendOutputUpdateAsync, you're using ConfigureAwait(false) which is good for library code. However, you should verify this is consistent with the rest of TUnit.Engine's async patterns. Checking other files shows mixed usage - some use it, some don't.

Current: await _messageBus.PublishOutputUpdate(testNode).ConfigureAwait(false);

This is actually fine and follows best practices for library code.

2. Timer disposal race condition mitigation (TUnit.Engine/Logging/IdeStreamingSink.cs:213-214)

The comment and code properly handle timer disposal to prevent callback races:

// Stop timer before disposing to prevent callback race
Timer?.Change(Timeout.Infinite, Timeout.Infinite);
Timer?.Dispose();

This is correct and well-documented.

3. Documentation quality

The XML documentation and inline comments are thorough and explain the design decisions well (passive cleanup strategy, thread safety, etc.). This is excellent for maintainability.

TUnit Rules Compliance

No source generator changes - Only engine-level runtime code
No public API changes - Internal implementation only
No reflection - Uses existing context APIs
Performance conscious - Throttled updates, lock-free dirty flag with Interlocked
ValueTask usage - Properly uses ValueTask for potentially-sync operations
No VSTest - Uses Microsoft.Testing.Platform only

Verdict

APPROVE - No critical issues found. The implementation is well-designed with:

  • Proper thread safety using ConcurrentDictionary and Interlocked operations
  • Passive cleanup strategy that avoids event registration overhead
  • Throttling to prevent IDE flooding
  • Comprehensive error handling (swallows exceptions to prevent disrupting tests)
  • Excellent documentation

The cumulative replacement approach is simple and avoids duplication coordination complexity.

…cation

IDEs like Rider concatenate StandardOutputProperty from each update rather
than replacing it, causing output to appear multiple times during streaming.

Changed to send only InProgressTestNodeStateProperty as a "heartbeat" to
indicate the test is still running. The final test result includes the
complete output without duplication.
This was referenced Jan 18, 2026
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Real-time IDE output streaming via log sink [Feature]: Stream logs

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