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Mod Loader not Merging Melee Weapon Data #90
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Could you try saving your readme in the CP1252 encoding (same as
weapons.dat)?
If that doesn't really work, could you show me hexadecimal representation
of the portion of the file with the pound symbol character?
Mod Loader's code is expecting such character to be the hexadecimal value
A3, much like R* code for parsing weapons.dat does. Though I am not sure
how that works with readmes that can have arbitrary encodings.
…On Wed, Mar 10, 2021, 1:54 PM HzanRsxa2959 ***@***.***> wrote:
https://forum.mixmods.com.br/f286-help/t6147-mod-loader-not-merging-melee-weapon-data
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Oh wow, that worked! Here is what I did:
The weapon data lines I used:
Note: I used HxD. The hex representation of the a new txt file containing the weapon data lines without encoding: The hex representation of the a new txt file containing the weapon data lines with Windows-1252 encoding: |
@thelink2012 Actually, IDK if you wanna close this issue; it's up to you. Is the above method a solution, or a workaround? |
Workaround. You can leave it open.
…On Fri, Mar 12, 2021, 3:36 AM HzanRsxa2959 ***@***.***> wrote:
Reopened #90 <#90>.
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https://forum.mixmods.com.br/f286-help/t6147-mod-loader-not-merging-melee-weapon-data
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