This is experimental! There may be breaking changes.
This is part of the ABC project. The overall goal is to make it possible to develop Angular applications the same way we do at Google. See http://g.co/ng/abc for an overview.
You can read the documentation in the wiki of this repository to understand how this works.
Follow angular/angular#19058 for updates.
You only need to install one build tool, and which one you choose typically depends on what kind of development you do most often.
If you're a frontend developer, you should install NodeJS and yarn.
The package.json
file has an engines
section which indicates the range of NodeJS and yarn versions that you could use.
You simply run yarn
commands shown below, and don't need to install Bazel or any other dependencies.
If you're a full-stack developer, you might be using Bazel for your backend already.
In this case, you should install Bazel following instructions at http://bazel.build.
Also install ibazel
, which is a watch mode for Bazel not included in the standard distribution. See https://github.com/bazelbuild/bazel-watcher#installation.
The WORKSPACE
file has a check_bazel_version
call which will print an error if your Bazel version is not in the supported range.
You simply run bazel
commands shown below, and don't need to install NodeJS, yarn, or any other dependencies.
First we'll run the development server:
$ yarn serve
# or
$ ibazel run //src:devserver
This runs in "watch mode", which means it will watch any files that are inputs to the devserver, and when they change it will ask Bazel to re-build them. When the re-build is finished, it will trigger a LiveReload in the browser.
This command prints a URL on the terminal. Open that page to see the demo app
running. Now you can edit one of the source files (src/lib/file.ts
is an easy
one to understand and see the effect). As soon as you save a change, the app
should refresh in the browser with the new content. Our intent is that this time
is less than two seconds, even for a large application.
Control-C twice to kill the devserver.
We can also run all the unit tests:
$ yarn test
# or
$ bazel test //src/...
Or run the end-to-end tests:
$ yarn e2e
# or
$ bazel test //e2e/...
In this example, there is a unit test for the hello-world
component which uses
the ts_web_test_suite
rule. There are also protractor e2e tests for both the
prodserver
and devserver
which use the protractor_web_test_suite
rule.
Note that Bazel will only re-run the tests whose inputs changed since the last run.
We can run the application in production mode, where the code has been bundled and optimized. This can be slower than the development mode, because any change requires re-optimizing the app. This example uses Rollup and Uglify, but other bundlers can be integrated with Bazel.
$ yarn serve-prod
# or
$ bazel run //src:prodserver
The production bundle is code split and the /
and /todos
routes
are lazy loaded. Code splitting is handled by the rollup_bundle rule
which now supports the new code splitting feature in rollup.
Note: code splitting is not supported in development mode yet so the
//src:devserver
target does not serve a code split bundle. For this
reason, development and production use different main entry points
(main.dev.ts
and main.ts
) and different root modules
(app.module.dev.ts
and app.module.ts
). The difference in
the entry points and modules is how routes are loaded, with production
lazy loading routes and development using a custom NgModuleFactoryLoader
loader to disable lazy loading. enableProdMode()
is
also called in the production entry point.
Having a local node_modules
folder setup by yarn
or npm
is not
necessary when building this example with Bazel. This example makes use
of Bazel managed npm dependencies (https://github.com/bazelbuild/rules_nodejs#using-bazel-managed-dependencies)
which means Bazel will setup the npm dependencies in your package.json
for you
outside of your local workspace for use in the build.
However, you may still want to run yarn
or npm
to manually
setup a local node_modules
folder for editor and tooling support.