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Support loading models with weights above 2GB on Chrome (#7609)
Chrome ArrayBuffers throw allocation errors above 2GB in size. This makes it impossible to load TFJS models above this size in Chrome (even with weight sharding) because model loading involves concatenating all the weights into a single ArrayBuffer. This PR avoids this concatenation. Instead of slicing the weight tensors out of a single concatenated ArrayBuffer, it keeps the weight buffers in their original shards and slices them using the CompositeArrayBuffer class created in #7598.
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