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interests: systems prog, performance, DOD, everything real-time 3D, Rust, Zig, C, Vulkan, WebGPU...
- Paris, France
Karl Zylinski
karl-zylinski
I create video games and teach how to use the Odin Programming Language
Independent game developer Sweden
hrsh7th
hrsh7th
I'm frontend developer.
Please use Twitter DM, I can't notice E-mail.
nvim, LSP, TypeScript.
Fukuoka, Japan
Eric Lengyel
EricLengyel
(PhD, CS) Creator of Slug Library, C4 Engine, Transvoxel algorithm, and OpenGEX format. Author of Foundations of Game Engine Development and PGA Illuminated.
Terathon Software Lincoln CA
Wladislav Artsimovich
FrostKiwi
I'm Wladislav Artsimovich, researcher based in Nara, Japan.
I speak: 🇩🇪 🇷🇺 🇬🇧 🇯🇵
DMG MORI Nara, Japan
Nathan Babcock
nathanbabcock
Building a GPU-accelerated computer vision app at https://hypetrigger.io
Chicago
Jochen Görtler
grtlr
Freelance software engineer and research scientist. Mostly working with Rust 🦀, TypeScript 🕸️, and WebAssembly 🚀. Experience in visualization, AI/ML and web3
Self-employed Rhein-Neckar Region, Germany
Víctor Fisac
victorfisac
I am experienced in Creative Media, 3D Animation and game design focused in video games development and software programming for tools and middleware.
Socialpoint Barcelona, Spain
TJ DeVries
tjdevries
Software developer.
I like using Neovim (core team) and stream here: https://www.twitch.tv/teej_dv
Alexander Berntsson
02alexander
Engineering student at Linköping's university with an interest in computer vision and AI.
Linköping, Sweden
Alan Wolfe
Atrix256
Graphics Research Engineer at EA SEED.
Previously NVIDIA, Blizzard, Midway, WB and others.
EA SEED
Thomas Müller
Tom94
Principal research scientist @ NVIDIA. Passionate about AI, video games, computer graphics, OSS, etc.
NVIDIA Switzerland
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