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Currently, the guest OS primarily uses its own syscall table. To enable it to run SDL-based applications, we may need to trap and emulate the SDL instruction, which would be handled by the rv32emu SDL backend.
Goal: at least able to run Doom, Quake and smolnes.
A simple demo is opening a white SDL screen.
The text was updated successfully, but these errors were encountered:
Hopefully, Mado is designed as an advanced yet lean window system for resource-constrained environments, making it suitable for system emulation validation.
Currently, the guest OS primarily uses its own syscall table. To enable it to run SDL-based applications, we may need to trap and emulate the SDL instruction, which would be handled by the rv32emu SDL backend.
Goal: at least able to run Doom, Quake and smolnes.
A simple demo is opening a white SDL screen.
The text was updated successfully, but these errors were encountered: