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[WIP] only track contextual names that are used in a given block #1194

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367 changes: 367 additions & 0 deletions test/js/samples/unreferenced-context/expected-bundle.js
Original file line number Diff line number Diff line change
@@ -0,0 +1,367 @@
function noop() {}

function assign(target) {
var k,
source,
i = 1,
len = arguments.length;
for (; i < len; i++) {
source = arguments[i];
for (k in source) target[k] = source[k];
}

return target;
}

function appendNode(node, target) {
target.appendChild(node);
}

function insertNode(node, target, anchor) {
target.insertBefore(node, anchor);
}

function detachNode(node) {
node.parentNode.removeChild(node);
}

function destroyEach(iterations) {
for (var i = 0; i < iterations.length; i += 1) {
if (iterations[i]) iterations[i].d();
}
}

function createElement(name) {
return document.createElement(name);
}

function createText(data) {
return document.createTextNode(data);
}

function createComment() {
return document.createComment('');
}

function blankObject() {
return Object.create(null);
}

function destroy(detach) {
this.destroy = noop;
this.fire('destroy');
this.set = this.get = noop;

if (detach !== false) this._fragment.u();
this._fragment.d();
this._fragment = this._state = null;
}

function _differs(a, b) {
return a != a ? b == b : a !== b || ((a && typeof a === 'object') || typeof a === 'function');
}

function dispatchObservers(component, group, changed, newState, oldState) {
for (var key in group) {
if (!changed[key]) continue;

var newValue = newState[key];
var oldValue = oldState[key];

var callbacks = group[key];
if (!callbacks) continue;

for (var i = 0; i < callbacks.length; i += 1) {
var callback = callbacks[i];
if (callback.__calling) continue;

callback.__calling = true;
callback.call(component, newValue, oldValue);
callback.__calling = false;
}
}
}

function fire(eventName, data) {
var handlers =
eventName in this._handlers && this._handlers[eventName].slice();
if (!handlers) return;

for (var i = 0; i < handlers.length; i += 1) {
handlers[i].call(this, data);
}
}

function get(key) {
return key ? this._state[key] : this._state;
}

function init(component, options) {
component._observers = { pre: blankObject(), post: blankObject() };
component._handlers = blankObject();
component._bind = options._bind;

component.options = options;
component.root = options.root || component;
component.store = component.root.store || options.store;
}

function observe(key, callback, options) {
var group = options && options.defer
? this._observers.post
: this._observers.pre;

(group[key] || (group[key] = [])).push(callback);

if (!options || options.init !== false) {
callback.__calling = true;
callback.call(this, this._state[key]);
callback.__calling = false;
}

return {
cancel: function() {
var index = group[key].indexOf(callback);
if (~index) group[key].splice(index, 1);
}
};
}

function on(eventName, handler) {
if (eventName === 'teardown') return this.on('destroy', handler);

var handlers = this._handlers[eventName] || (this._handlers[eventName] = []);
handlers.push(handler);

return {
cancel: function() {
var index = handlers.indexOf(handler);
if (~index) handlers.splice(index, 1);
}
};
}

function set(newState) {
this._set(assign({}, newState));
if (this.root._lock) return;
this.root._lock = true;
callAll(this.root._beforecreate);
callAll(this.root._oncreate);
callAll(this.root._aftercreate);
this.root._lock = false;
}

function _set(newState) {
var oldState = this._state,
changed = {},
dirty = false;

for (var key in newState) {
if (this._differs(newState[key], oldState[key])) changed[key] = dirty = true;
}
if (!dirty) return;

this._state = assign({}, oldState, newState);
this._recompute(changed, this._state);
if (this._bind) this._bind(changed, this._state);

if (this._fragment) {
dispatchObservers(this, this._observers.pre, changed, this._state, oldState);
this._fragment.p(changed, this._state);
dispatchObservers(this, this._observers.post, changed, this._state, oldState);
}
}

function callAll(fns) {
while (fns && fns.length) fns.shift()();
}

function _mount(target, anchor) {
this._fragment.m(target, anchor);
}

function _unmount() {
if (this._fragment) this._fragment.u();
}

var proto = {
destroy: destroy,
get: get,
fire: fire,
observe: observe,
on: on,
set: set,
teardown: destroy,
_recompute: noop,
_set: _set,
_mount: _mount,
_unmount: _unmount,
_differs: _differs
};

/* generated by Svelte vX.Y.Z */
function create_main_fragment(component, state) {
var each_anchor;

var things = state.things;

var each_blocks = [];

for (var i = 0; i < things.length; i += 1) {
each_blocks[i] = create_each_block(component, assign({}, state, {
thing: things[i]
}));
}

return {
c: function create() {
for (var i = 0; i < each_blocks.length; i += 1) {
each_blocks[i].c();
}

each_anchor = createComment();
},

m: function mount(target, anchor) {
for (var i = 0; i < each_blocks.length; i += 1) {
each_blocks[i].m(target, anchor);
}

insertNode(each_anchor, target, anchor);
},

p: function update(changed, state) {
var things = state.things;

if (changed.things) {
for (var i = 0; i < things.length; i += 1) {
var each_context = assign({}, state, {
thing: things[i]
});

if (each_blocks[i]) {
each_blocks[i].p(changed, each_context);
} else {
each_blocks[i] = create_each_block(component, each_context);
each_blocks[i].c();
each_blocks[i].m(each_anchor.parentNode, each_anchor);
}
}

for (; i < each_blocks.length; i += 1) {
each_blocks[i].u();
each_blocks[i].d();
}
each_blocks.length = things.length;
}
},

u: function unmount() {
for (var i = 0; i < each_blocks.length; i += 1) {
each_blocks[i].u();
}

detachNode(each_anchor);
},

d: function destroy() {
destroyEach(each_blocks);
}
};
}

// (1:0) {{#each things as thing}}
function create_each_block(component, state) {
var thing = state.thing;
var p, text_value = thing, text, text_1, if_block_anchor;

var if_block = (true) && create_if_block(component, state);

return {
c: function create() {
p = createElement("p");
text = createText(text_value);
text_1 = createText("\n\n\t");
if (if_block) if_block.c();
if_block_anchor = createComment();
},

m: function mount(target, anchor) {
insertNode(p, target, anchor);
appendNode(text, p);
insertNode(text_1, target, anchor);
if (if_block) if_block.m(target, anchor);
insertNode(if_block_anchor, target, anchor);
},

p: function update(changed, state) {
thing = state.thing;
if ((changed.things) && text_value !== (text_value = thing)) {
text.data = text_value;
}

if (true) {
if (!if_block) {
if_block = create_if_block(component, state);
if_block.c();
if_block.m(if_block_anchor.parentNode, if_block_anchor);
}
} else if (if_block) {
if_block.u();
if_block.d();
if_block = null;
}
},

u: function unmount() {
detachNode(p);
detachNode(text_1);
if (if_block) if_block.u();
detachNode(if_block_anchor);
},

d: function destroy() {
if (if_block) if_block.d();
}
};
}

// (4:1) {{#if true}}
function create_if_block(component, state) {
var p;

return {
c: function create() {
p = createElement("p");
p.textContent = "thing is unused";
},

m: function mount(target, anchor) {
insertNode(p, target, anchor);
},

p: noop,

u: function unmount() {
detachNode(p);
},

d: noop
};
}

function SvelteComponent(options) {
init(this, options);
this._state = assign({}, options.data);

this._fragment = create_main_fragment(this, this._state);

if (options.target) {
this._fragment.c();
this._fragment.m(options.target, options.anchor || null);
}
}

assign(SvelteComponent.prototype, proto);

export default SvelteComponent;
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