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Fixed a bug where the Boombox and other vanilla audio was not being randomized properly after the last update.
Fixed a bug where the Extension Ladder and few other vanilla audio sources that played multiple different sounds were not working properly after the last update.
Fixed a bug where all sounds using a specific audio source could get wrongly checked for the source name filter if one sound playing through it had it defined.
Fixed a bug where syncing all networked sounds to clients could cause an overflow error if the string array was too long.
Fixed a bug where the legacy path warning was triggered wrongly for CustomSounds based mods. (sorry for taking this long Clementinise lol)
Fixed a bug where certain sounds could get stuck in the fileType dictionary as it has now been removed.
Improved networked sound handling. Now channels and frequency gets synced and handled properly.
Further tweaks to logging. New logging messages and fixes to existing ones.
Rewrote the SoundTool class to remove bloat and simplify future updates. You need to now define all parameters and nothing gets parsed automatically from the sound name anymore!
Other small internal tweaks and QoL changes for myself for future updates :)