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2 changes: 1 addition & 1 deletion code/addons/docs/docs/props-tables.md
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Expand Up @@ -90,7 +90,7 @@ Props tables are automatically inferred from your components and stories, but so

Props tables are rendered from an internal data structure called `ArgTypes`. When you declare a story's `component` metadata, Docs automatically extracts `ArgTypes` based on the component's properties.

You can can customize what's shown in the props table by [customizing the `ArgTypes` data](#customizing-argtypes). This is currently available for `DocsPage` and `<ArgsTable story="xxx">` construct, but not for the `<ArgsTable of={component} />` construct,
You can customize what's shown in the props table by [customizing the `ArgTypes` data](#customizing-argtypes). This is currently available for `DocsPage` and `<ArgsTable story="xxx">` construct, but not for the `<ArgsTable of={component} />` construct,

### Customizing ArgTypes

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2 changes: 1 addition & 1 deletion code/core/src/csf-tools/README.md
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Expand Up @@ -6,7 +6,7 @@ An experimental library to read, analyze, transform, and write CSF programmatica
- Analyze - Extract its metadata & stories based on the Babel AST
- Write - Write the AST back to a file

It can can parse MDX into CSF.
It can parse MDX into CSF.

Coming soon:

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2 changes: 1 addition & 1 deletion code/core/src/shared/universal-store/index.ts
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Expand Up @@ -216,7 +216,7 @@ export class UniversalStore<
/**
* The syncing construct is used to keep track of if the instance's state has been synced with the
* other instances. A leader will immediately have the promise resolved. A follower will initially
* be in a PENDING state, and resolve the the leader has sent the existing state, or reject if no
* be in a PENDING state, and resolve when the leader has sent the existing state, or reject if no
* leader has responded before the timeout.
*/
private syncing?: {
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