[EC][Mooncake] Default TransferEngine protocol to TCP with host buffers - #1
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Mooncake TCP cannot GPUDirect, so register pinned host staging/receive pools instead of CUDA memory, copy into the encoder cache on the configured buffer device, and wait for D2H copies before the transfer. RDMA remains available by setting mooncake_protocol=rdma. Co-authored-by: Cursor Grok 4.6 <cursoragent@cursor.com> Signed-off-by: Teng <teng-ma@linux.alibaba.com>
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Keep TCP as an opt-in for hosts without verbs. RDMA still stages through pinned host memory when GPUDirect is unavailable (software RoCE or no nvidia_peermem), so CUDA pointers are not handed to Mooncake. Co-authored-by: Cursor Grok 4.6 <cursoragent@cursor.com> Signed-off-by: Teng <teng-ma@linux.alibaba.com>
Purpose
Mooncake TransferEngine TCP cannot GPUDirect. Registering CUDA receive/staging pools and then calling
batch_transfer_sync_writeon GPU pointers hangs on machines without RDMA (the EPD 1E+1PD path never becomes ready; the scheduler keeps retryingreserve).This change makes TCP the default for
ECMooncakeConnectorand actually uses host transport:mooncake_protocolistcp(setrdmawhen GPUDirect RDMA is available).ec_buffer_deviceafter a TCP receive.This is a follow-up to the Mooncake EC connector work (vllm-project/vllm#41567); it does not duplicate that PR. Open Mooncake EC PRs (vllm-project#41567, vllm-project#47302) do not default the TransferEngine path to TCP with host buffers.
Test Plan
Result: 45 passed (including new
TestECMooncakeTCPTransportcases for default TCP, RDMA still selecting CUDA transport, TCP host pools whenec_buffer_device=cuda, and CPU materialize when the buffer device is CPU).Integration script
run_epd_mooncake_ec_full_pipeline.shnow defaultsMOONCAKE_EC_PROTOCOL=tcp.(Optional) Documentation
ECTransferConfig.ec_connectordocstring notes TCP-by-default.AI assistance was used to implement and test this change.