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Merge pull request #6 from friflo/main
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Added Friflo.Engine.ECS in C#: Entity Component System
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stevinz authored Jan 30, 2024
2 parents 131baf1 + 2c577ea commit cb7a725
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Expand Up @@ -567,6 +567,7 @@ _Language specific game engine development libraries / frameworks / code._
- C#: Entity Component System
- 🎉 [Arch](https://github.com/genaray/Arch) - High-performance ECS with optional multithreading.
- 🎉 [DefaultEcs](https://github.com/Doraku/DefaultEcs) - ECS framework designed for game development.
- 🔒 [Friflo.Engine.ECS](https://github.com/friflo/Friflo.Json.Fliox/blob/main/Engine/README.md) - Archetype based ECS with focus 🎯 on performance, cache locality and DX.
- 🎉 [LeoECS](https://github.com/Leopotam/ecs) - ECS framework powered by C# with optional integration to Unity.
- C#: Game Engine w/Editor
- 🎉 [Duality](https://github.com/AdamsLair/duality) - Modular 2D engine, editor built with _OpenTK_.
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