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21.2.1

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@stephengold stephengold released this 09 May 17:49
  • Changed the default setting for collision-shape contact filtering (from enabled to disabled) to address Minie issue 40. This change may cause unwanted behavior for rigid bodies in contact with a gimpact, heightfield, or mesh; see Minie issue 18 for details.
  • Added the ConicalFrustum collision shape.
  • Implemented actual-margin debug meshes for concave shapes with meshResolution == 2.
  • Added 14 accessors for the native user indices of CollisionShape, MultiBody, and PhysicsCollisionObject.
  • Added 5 other public methods:
    • Heightfield.countColumns()
    • Heightfield.countRows()
    • Heightfield.upAxis()
    • IndexedMesh.surfaceArea()
    • MyMath.area(Triangle)