Nim's default stack tracing functionality comes with significant
overhead, by adding nimln_()
, nimfr_()
calls all over the place. The
problem is being discussed upstream in this GitHub
issue.
In practice, you can get as much as 66% improved performance by disabling the default stack tracing: status-im/nimbus-eth2#3466
That popFrame()
at the end of each C function is particularly problematic,
since it prevents the C compiler from doing tail-call optimisations.
This is a lightweight alternative based on libbacktrace, meant to offer the same stack traces without the runtime overhead.
C++ function name demangling is supported using "__cxa_demangle()".
This project uses Git submodules, so get it with:
git clone https://github.com/status-im/nim-libbacktrace.git
cd nim-libbacktrace
git submodule update --init
You build the library (or libraries, on macOS) with make
. You test it with
make test
.
Nimble is grudgingly supported, so nimble install
works. (No, we will not
let a silly package manager dictate our project's structure. People have the
power!)
Tested with GCC and LLVM on Linux, macOS and 64-bit Windows (with Mingw-w64 and the MSYS that comes with "Git for Windows").
bttest.nim:
import libbacktrace
# presumably in some procedure:
echo getBacktrace()
# Should be the same output as writeStackTrace() - minus the header.
We need debugging symbols in the binary and we can do without Nim's bloated and slow stack trace implementation:
# `-f` needed if you've changed nim-libbacktrace
nim c -r --debugger:native --stacktrace:off bttest.nim
By default, the Nim compiler passes "-g3" to the C compiler, with "--debugger:native", which almost doubles the resulting binary's size (only on disk, not in memory). If we don't need to use GDB on that binary, we can get away with significantly fewer debugging symbols by switching to "-g1":
# for the C backend
nim c -d:release --debugger:native --gcc.options.debug:'-g1' somefile.nim
# for the C++ backend
nim cpp -d:release --debugger:native --gcc.cpp.options.debug:'-g1' somefile.nim
# Clang needs a different argument
nim c -d:release --cc:clang --debugger:native --clang.options.debug:'-gline-tables-only' somefile.nim
When the C compiler inlines some functions, or does tail-call optimisation -
usually with -d:release
or -d:danger
- your stack trace might be incomplete.
If that's a problem, you can use --passC:"-fno-inline -fno-optimize-sibling-calls"
.
When you store backtraces in re-raised exceptions, you won't need to print them most of the time, so it makes sense to delay the expensive part of debugging info collection until it's actually needed:
let maxLength: cint = 128
# Unwind the stack and get a seq of program counters - the fast step:
let programCounters = getProgramCounters(maxLength)
# Later on, when you need to print these backtraces, get the debugging
# info - the relatively slow step:
let entries = getDebuggingInfo(programCounters, maxLength)
If you have multiple backtraces - and yo do with a re-raised exception - you
should pass subsets of program counters representing complete stack traces to
getDebuggingInfo()
, because there's some logic inside it that keeps track of
certain inlined functions in order to change the output
You may get more StackTraceEntry objects than the program counters you passed
to getDebuggingInfo()
, when you have inlined functions and the debugging
format knows about them (DWARF does).
export NIM_LIBBACKTRACE_DEBUG=1
to see the trace lines hidden by default.
Nim 1.0.6 supports replacing the default stack tracing mechanism with an external one.
This means you no longer have to call getBacktrace()
yourself, if you compile
your program like this:
nim c -r --debugger:native --stacktrace:off -d:nimStackTraceOverride --import:libbacktrace foo.nim
You can even use libbacktrace in the Nim compiler itself, by building it with:
./koch boot -d:release --debugger:native -d:nimStackTraceOverride --import:libbacktrace
(-d:release
implies --stacktrace:off
)
You need Make, CMake and, of course, Nim up and running.
The other dependencies are bundled, for your convenience. We use a libbacktrace fork with macOS support and LLVM's libunwind variant that's needed on macOS and Windows.
If you know better and want to use your system's libbacktrace package instead
of the bundled one, you can, with make USE_SYSTEM_LIBS=1
and by passing
-d:libbacktraceUseSystemLibs
to the Nim compiler.
How does libbacktrace work on systems without libunwind installed, I hear you asking? It uses GCC's basic unwind support in libgcc_s.so.1 - that runtime's so good that even Clang links it by default ;-)
If you don't want to build the C++ wrapper, for some reason, pass BUILD_CXX_LIB=0
to Make.
To get the running binary's path in a cross-platform way, we rely on whereami.
Licensed and distributed under either of
- MIT license: LICENSE-MIT or http://opensource.org/licenses/MIT
or
- Apache License, Version 2.0, (LICENSE-APACHEv2 or http://www.apache.org/licenses/LICENSE-2.0)
at your option. These files may not be copied, modified, or distributed except according to those terms.