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vk_pipeline_cache: Skip pipelines with geometry shaders when unsuppor…
Build and Release #62: Commit e85fc9c pushed by squidbus
November 5, 2024 13:12 15m 45s gs-mac
November 5, 2024 13:12 15m 45s
qt: Error if installing DLC without game.
Build and Release #61: Commit 6135ddc pushed by squidbus
November 2, 2024 22:41 15m 9s dlc-install
November 2, 2024 22:41 15m 9s
qt: Error if installing DLC without game.
Build and Release #60: Commit 869b073 pushed by squidbus
November 2, 2024 22:41 40s dlc-install
November 2, 2024 22:41 40s
netctl: Add null check for gethostbyname output.
Build and Release #59: Commit 4c535c0 pushed by squidbus
November 1, 2024 10:57 14m 35s gethostbyname
November 1, 2024 10:57 14m 35s
path_util: Make sure macOS has current directory set and clean up pat…
Build and Release #58: Commit 1077650 pushed by squidbus
October 31, 2024 10:02 16m 37s improve-paths
October 31, 2024 10:02 16m 37s
exception: Add context register population for macOS.
Build and Release #57: Commit faf9f64 pushed by squidbus
October 25, 2024 01:48 37m 29s more-kernel-macos2
October 25, 2024 01:48 37m 29s
kernel: Fix new pthreads code on macOS.
Build and Release #56: Commit 10b6cc9 pushed by squidbus
October 24, 2024 03:52 13m 13s more-kernel-macos
October 24, 2024 03:52 13m 13s
kernel: Fix new pthreads code on macOS.
Build and Release #55: Commit 106b52a pushed by squidbus
October 24, 2024 03:45 10m 54s more-kernel-macos
October 24, 2024 03:45 10m 54s
vulkan: Report only missing format feature flags.
Build and Release #54: Commit d202dee pushed by squidbus
October 20, 2024 13:42 15m 44s format-report
October 20, 2024 13:42 15m 44s
liverpool_to_vk: Add more surface format mappings.
Build and Release #53: Commit 94ffd21 pushed by squidbus
October 20, 2024 09:49 14m 36s more-formats
October 20, 2024 09:49 14m 36s
build: Make sure pkg-config is configured correctly for macOS cross c…
Build and Release #52: Commit 7abf3e9 pushed by squidbus
October 17, 2024 01:24 15m 46s fix-macos-cross
October 17, 2024 01:24 15m 46s
Game hacks
Build and Release #51: Commit b881fde pushed by squidbus
October 12, 2024 14:46 40m 18s test
October 12, 2024 14:46 40m 18s
resource_tracking_pass: Make sure immediate offset is accessed as cor…
Build and Release #50: Commit e368229 pushed by squidbus
October 10, 2024 20:57 15m 24s offset-type-2
October 10, 2024 20:57 15m 24s
resource_tracking_pass: Make sure immediate offset is accessed as cor…
Build and Release #49: Commit f29b2bc pushed by squidbus
October 10, 2024 20:49 10m 57s offset-type-2
October 10, 2024 20:49 10m 57s
resource_tracking_pass: Fix type handling of sample offsets.
Build and Release #48: Commit 87360de pushed by squidbus
October 10, 2024 20:29 15m 57s sample-offsets
October 10, 2024 20:29 15m 57s
resource_tracking_pass: Fix type handling of sample offsets.
Build and Release #47: Commit 4dffcef pushed by squidbus
October 10, 2024 20:20 11m 54s sample-offsets
October 10, 2024 20:20 11m 54s
shader_recompiler: Add asserts for get/set register bounds.
Build and Release #46: Commit c3247d4 pushed by squidbus
October 10, 2024 20:13 15m 49s asserts
October 10, 2024 20:13 15m 49s
shader_recompiler: Add asserts for get/set register bounds.
Build and Release #45: Commit 9a65990 pushed by squidbus
October 10, 2024 20:11 1m 50s asserts
October 10, 2024 20:11 1m 50s
shader_recompiler: Set correct operand field for VOP3b sdst.
Build and Release #44: Commit 6b5f825 pushed by squidbus
October 10, 2024 20:03 15m 34s fix-vop3b
October 10, 2024 20:03 15m 34s
shader_recompiler: Fix last image sample address parameter.
Build and Release #43: Commit 0d45875 pushed by squidbus
October 10, 2024 19:35 14m 36s fix-param
October 10, 2024 19:35 14m 36s
shader_recompiler: Make sure RuntimeInfo is zero initialized.
Build and Release #42: Commit d5cd539 pushed by squidbus
October 10, 2024 17:27 14m 49s runtime-zero
October 10, 2024 17:27 14m 49s
shader_recompiler: Implement V_SUBB_U32 and V_SUBBREV_U32.
Build and Release #41: Commit 5291af5 pushed by squidbus
October 10, 2024 16:32 13m 16s sub-inst
October 10, 2024 16:32 13m 16s
shader_recompiler: Implement V_SUBB_U32 and V_SUBBREV_U32.
Build and Release #40: Commit ebcd5bf pushed by squidbus
October 10, 2024 16:30 2m 26s sub-inst
October 10, 2024 16:30 2m 26s
shader_recompiler: Implement V_SUBB_U32 and V_SUBBREV_U32.
Build and Release #39: Commit d8d901c pushed by squidbus
October 10, 2024 16:23 10m 9s sub-inst
October 10, 2024 16:23 10m 9s
shader_recompiler: Fix Inst args size.
Build and Release #38: Commit 106305b pushed by squidbus
October 10, 2024 15:33 11m 3s sampling
October 10, 2024 15:33 11m 3s