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I'm mainly a solo game developer working with Unity 3D. But I also love to dabble in other technologies. I publish most of my commercial products through Lowscope. However I do feel not everything should be barred by capitalism and I love to help people realize their projects. Therefore I also want to give back to the community by sharing free tooling I tend to use for my own projects.

Featured work

  1. AlexMeesters/Component-Save-System

    Save system that is made to co-exist with the component system of Unity.

  2. AlexMeesters/UpdateableScriptableObjects

    A methodology of calling Start, Awake update among other things in ScriptableObjects

    C# 14
  3. AlexMeesters/Misc-Unity-Scripts

    Collection of potentially useful scripts

    C# 10
  4. AlexMeesters/UnityValidateHierarchy

    Script that calls OnValidate when changes are made in the hierarchy of an object. Used for Health Pro & Additive Save System

    C# 8
  5. AlexMeesters/Scriptable-Pool-Container

    The scriptable object way of having a pool in your game.

    C# 4
  6. AlexMeesters/Midi-Tweak

    Plugin that allows you to tweak values using a midi controller

    C# 1

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