Skip to content

Bazel rules to build apps for Apple platforms.

License

Notifications You must be signed in to change notification settings

specto-dev/rules_apple

 
 

Repository files navigation

Apple Rules for Bazel

Build status

This repository contains rules for Bazel that can be used to bundle applications for Apple platforms.

These rules handle the linking and bundling of applications and extensions (that is, the formation of an .app with an executable and resources, archived in an .ipa). Compilation is still performed by the existing objc_library rule in Bazel, and by the swift_library rule available from rules_swift.

Reference documentation

Click here for the reference documentation for the rules and other definitions in this repository.

Quick setup

Add the following to your WORKSPACE file to add the external repositories, replacing the version number in the tag attribute with the version of the rules you wish to depend on:

load("@bazel_tools//tools/build_defs/repo:http.bzl", "http_archive")

http_archive(
    name = "build_bazel_rules_apple",
    sha256 = "09423d57ace0fca1b84e19326dc9aadd42f2be52f1b5a15bc652d18c2c1dee71",
    url = "https://github.com/bazelbuild/rules_apple/releases/download/0.30.0/rules_apple.0.30.0.tar.gz",
)

load(
    "@build_bazel_rules_apple//apple:repositories.bzl",
    "apple_rules_dependencies",
)

apple_rules_dependencies()

load(
    "@build_bazel_rules_swift//swift:repositories.bzl",
    "swift_rules_dependencies",
)

swift_rules_dependencies()

load(
    "@build_bazel_apple_support//lib:repositories.bzl",
    "apple_support_dependencies",
)

apple_support_dependencies()

Examples

Minimal example:

load("@build_bazel_rules_apple//apple:ios.bzl", "ios_application")

objc_library(
    name = "Lib",
    srcs = glob([
        "**/*.h",
        "**/*.m",
    ]),
    data = [
        ":Main.storyboard",
    ],
)

# Links code from "deps" into an executable, collects and compiles resources
# from "deps" and places them with the executable in an .app bundle, and then
# outputs an .ipa with the bundle in its Payload directory.
ios_application(
    name = "App",
    bundle_id = "com.example.app",
    families = ["iphone", "ipad"],
    infoplists = [":Info.plist"],
    deps = [":Lib"],
)

See the examples directory for sample applications.

About

Bazel rules to build apps for Apple platforms.

Resources

License

Stars

Watchers

Forks

Packages

No packages published

Languages

  • Starlark 65.4%
  • Shell 20.0%
  • Python 13.8%
  • Swift 0.4%
  • Objective-C 0.2%
  • C++ 0.2%