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Make methods in GameObjectCreatorFromMetadata virtual #687
Labels
A: game-object-creation
Area: Gameobject creation feature module
S: accepted
Status: This issue has been accepted.
T: enhancement
Type: This is an improvement to an existing feature
Description
To allow developers to modify the default pipeline for creating and destroying linked game objects, we should make the add a filter method in the
GameObjectCreatorFromMetadata
and make it virtual. This allows you to add your own custom logic on top of it by inheriting from the class and overriding that one method.The text was updated successfully, but these errors were encountered: