Simple Lightweight Communications
from slc import Socket
a, b, c, d = Socket(), Socket(), Socket(), Socket()
a.listen(31415) # listen() makes a server
b.listen(27182) # By default, listen on every interface
c.connect(31415, '127.0.0.1') # connect() makes a client
d.connect(31415, '127.0.0.1')
d.connect(27182, '127.0.0.1') # Multiple connects on a single socket are supported
# Send from client (c) to server (a)
c.send(b'Not all those who wander are lost.')
data = a.receive()
# Publish from server (a) to clients (c, d)
a.send(b'Time is a drug. Too much of it kills you.')
data1, data2 = c.receive(), d.receive()
# Publish from client (d) to servers (a, b)
d.send(b'The mirror does not reflect evil, but creates it.')
data1, data2 = a.receive(), b.receive()
- Simple, Lightweight and Portable
- Allows one-to-one and one-to-many (publisher - subscriber) communications
- Completely decentralized
- Compression
- Security (Elliptic-curve cryptography using libNACL)
- Auto-reconnection on connection lost, no message lost
- Zero configuration service advertisement and discovery
- Support multiple backends (RDMA, UDP, IGMP, ...) (TODO)
- Throttling (TODO)
- Add source of message in receive()
- Add support for asynchronous connection
- Support data more than 232 and more than 216 packets
- Add a way to allow users to choose advanced values (ie. compression level, encryption algorithm)
- Serialization ** Pickle? JSON? MessagePack? Fallbacks from one to another?
- Modify select in wait loops to send as soon as data is available to send