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284 contributions in the last year
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Contribution activity
April 2025
Created 9 commits in 1 repository
Created a pull request in godotengine/godot that received 7 comments
Add Physics query parameters RID include filters for Point, Ray and Shape queries
Adds Physics query parameters RID include
filters for Point
, Ray
and Shape
queries.
Same as the existing parameter exclude
filter but reverse.
If l…
+221
−0
lines changed
•
7
comments
Opened 23 other pull requests in 1 repository
godotengine/godot
15
open
8
merged
-
Improve
Path2D/3D
debug customization and performanceThis contribution was made on Apr 21 -
Move
NavigationLink3DGizmoPlugin
tonavigation_3d
module.This contribution was made on Apr 20 -
Move
NavigationRegion3DGizmoPlugin
tonavigation_3d
module.This contribution was made on Apr 20 -
Rename
NavigationMeshEditor
toNavigationRegion3DEditor
This contribution was made on Apr 20 -
Move
NavigationObstacle3DEditorPlugin
tonavigation_3d
moduleThis contribution was made on Apr 20 -
Remove GridMap godotsphir remarks
This contribution was made on Apr 20
-
Deprecate GridMap built-in navmesh feature
bake_navigation
optionThis contribution was made on Apr 20 -
Replace GridMap legacy use of
List
withLocalVector
This contribution was made on Apr 19 -
Optimize GridMap rendering scenario quadruple-getters
This contribution was made on Apr 19
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Fix GridMap move selection crashing on invalid MeshLibrary item
This contribution was made on Apr 19
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Update NavigationServer statistics on frame process instead of physics process
This contribution was made on Apr 15
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Improve GridMap collider navmesh baking performance when using bake bounds
This contribution was made on Apr 13
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Add GridMap Octant visual debug
This contribution was made on Apr 13
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Add GridMap octant related queries
This contribution was made on Apr 12
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Fix GridMap OctantKey cell rasterization
This contribution was made on Apr 12
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Remove no longer needed link polygons from NavMapBuilder
This contribution was made on Apr 10
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Replace NavigationServer3D
Point
struct withVector3
This contribution was made on Apr 10 -
Replace NavigationServer2D
Point
struct withVector2
This contribution was made on Apr 10 -
Clean and group NavigationServer headers
This contribution was made on Apr 6
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Combine
TileMapLayer
debug quadrant shapes to a surfaceThis contribution was made on Apr 6 -
Make navigation maps emit map_changed directly
This contribution was made on Apr 5
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Move NavigationServer navmesh sync from main() to process()
This contribution was made on Apr 5
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Change navigation module LocalVector
size_t
uses touint32_t
This contribution was made on Apr 1
Reviewed 6 pull requests in 1 repository
godotengine/godot
6 pull requests
-
Update cursor instance when calling
set_selected_palette_item
This contribution was made on Apr 20 -
Increase chunk limit for known problematic RID_Owners.
This contribution was made on Apr 18
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Remove no longer needed link polygons from NavMapBuilder
This contribution was made on Apr 14
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Fix
RID
cannot be string formattedThis contribution was made on Apr 12 -
Optimize PrimitiveMesh creation by avoiding CoW behavior and dynamic memory allocations
This contribution was made on Apr 11
-
Combine
TileMapLayer
debug quadrant shapes to a surfaceThis contribution was made on Apr 6
Opened 1 issue in 1 repository
godotengine/godot
1
open
-
GridMap octants wrong cell rasterization
This contribution was made on Apr 9