Skip to content

Actions: slouken/SDL

Build (Emscripten)

Actions

Loading...
Loading

Show workflow options

Create status badge

Loading
963 workflow run results
963 workflow run results

Filter by Event

Filter by Status

Filter by Branch

Filter by Actor

Initialize output parameters to reasonable defaults in case of error
Build (Emscripten) #1333: Commit 9013bec pushed by slouken
July 17, 2024 17:10 13m 40s undo-undo
July 17, 2024 17:10 13m 40s
Initialize output parameters to reasonable defaults in case of error
Build (Emscripten) #1332: Commit 0e11d27 pushed by slouken
July 17, 2024 17:10 4m 7s undo-undo
July 17, 2024 17:10 4m 7s
Reverted 3d2e5a0b66eca4ade34f2a4fa81c8f4d8d33dac3
Build (Emscripten) #1331: Commit 75be2c1 pushed by slouken
July 17, 2024 16:41 4m 59s undo-undo
July 17, 2024 16:41 4m 59s
Added missing SDL_sysfilesystem.h includes
Build (Emscripten) #1330: Commit b3df46e pushed by slouken
July 17, 2024 16:29 4m 9s main
July 17, 2024 16:29 4m 9s
Sync SDL3 wiki -> header
Build (Emscripten) #1329: Commit b92ec25 pushed by slouken
July 17, 2024 05:16 3m 59s main
July 17, 2024 05:16 3m 59s
Fixed a few remaining functions to directly return their values inste…
Build (Emscripten) #1328: Commit 3626838 pushed by slouken
July 17, 2024 04:16 4m 33s return-values
July 17, 2024 04:16 4m 33s
Converted surfaces with alpha format default to SDL_BLENDMODE_BLEND
Build (Emscripten) #1327: Commit 98bea25 pushed by slouken
July 17, 2024 01:51 3m 59s main
July 17, 2024 01:51 3m 59s
Converted surfaces with alpha format default to SDL_BLENDMODE_BLEND
Build (Emscripten) #1326: Commit bf0ad88 pushed by slouken
July 17, 2024 01:37 4m 2s texture-blendmode
July 17, 2024 01:37 4m 2s
Converted surfaces with alpha format default to SDL_BLENDMODE_BLEND
Build (Emscripten) #1325: Commit 0236d94 pushed by slouken
July 17, 2024 01:20 3m 24s texture-blendmode
July 17, 2024 01:20 3m 24s
Textures with alpha format default to SDL_BLENDMODE_BLEND
Build (Emscripten) #1324: Commit f22eedc pushed by slouken
July 17, 2024 01:07 4m 5s texture-blendmode
July 17, 2024 01:07 4m 5s
Textures with alpha format default to SDL_BLENDMODE_BLEND
Build (Emscripten) #1323: Commit eed1cd9 pushed by slouken
July 17, 2024 01:00 6m 5s texture-blendmode
July 17, 2024 01:00 6m 5s
Added blend mode testing for 8-bit surfaces
Build (Emscripten) #1322: Commit eac1198 pushed by slouken
July 17, 2024 00:22 13m 49s colormod
July 17, 2024 00:22 13m 49s
Added blend mode testing for 8-bit surfaces
Build (Emscripten) #1321: Commit 76bbc28 pushed by slouken
July 17, 2024 00:21 4m 8s colormod
July 17, 2024 00:21 4m 8s
Added blend mode testing for 8-bit surfaces
Build (Emscripten) #1320: Commit 6117890 pushed by slouken
July 17, 2024 00:14 3m 19s colormod
July 17, 2024 00:14 3m 19s
Renamed driverdata to internal
Build (Emscripten) #1319: Commit e1c03db pushed by slouken
July 17, 2024 00:01 4m 13s displaymode-driverdata
July 17, 2024 00:01 4m 13s
Added blend mode testing for 8-bit surfaces
Build (Emscripten) #1318: Commit 43b9988 pushed by slouken
July 16, 2024 23:57 3m 30s colormod
July 16, 2024 23:57 3m 30s
Renamed driverdata to internal
Build (Emscripten) #1317: Commit 3a2b0e6 pushed by slouken
July 16, 2024 18:25 8m 38s displaymode-driverdata
July 16, 2024 18:25 8m 38s
Renamed SDL_DisplayMode driverdata to internal
Build (Emscripten) #1316: Commit 9e35629 pushed by slouken
July 16, 2024 18:12 4m 10s displaymode-driverdata
July 16, 2024 18:12 4m 10s
Made event and temporary string memory thread-local and added SDL_Fre…
Build (Emscripten) #1315: Commit 0bcdea2 pushed by slouken
July 16, 2024 17:16 4m 15s thread-local-strings
July 16, 2024 17:16 4m 15s
SDL_GetWindowOpacity() directly returns the opacity instead of using …
Build (Emscripten) #1314: Commit 6f6a3f8 pushed by slouken
July 16, 2024 14:50 8m 3s window-opacity
July 16, 2024 14:50 8m 3s
Finished renaming functions in SDL_system.h
Build (Emscripten) #1313: Commit ee010c2 pushed by slouken
July 16, 2024 14:47 4m 44s system-rename
July 16, 2024 14:47 4m 44s
README-macos: fixed some text.
Build (Emscripten) #1312: Commit 199e692 pushed by slouken
July 16, 2024 14:29 13m 13s main
July 16, 2024 14:29 13m 13s
SDL_GetWindowOpacity() directly returns the opacity instead of using …
Build (Emscripten) #1311: Commit d505ef3 pushed by slouken
July 16, 2024 14:27 9m 3s window-opacity
July 16, 2024 14:27 9m 3s
SDL_GetWindowOpacity() directly returns the opacity instead of using …
Build (Emscripten) #1310: Commit 60341af pushed by slouken
July 16, 2024 14:26 3m 22s window-opacity
July 16, 2024 14:26 3m 22s
SDL_DelayNS() will attempt to sleep exactly the requested amount of time
Build (Emscripten) #1309: Commit 5c1758e pushed by slouken
July 16, 2024 01:23 6m 22s precise-delay
July 16, 2024 01:23 6m 22s