-
Notifications
You must be signed in to change notification settings - Fork 52
Commit
This commit does not belong to any branch on this repository, and may belong to a fork outside of the repository.
* Closes #950 * Minor rearrangement.
- Loading branch information
Showing
1 changed file
with
207 additions
and
0 deletions.
There are no files selected for viewing
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,207 @@ | ||
[_template]: ../templates/roundup.html | ||
[date]: / "2022-02-17 09:58:00" | ||
[modified]: / "2022-02-17 10:22:00" | ||
[published]: / "2022-02-17 12:00:00" | ||
[description]: / "The latest news covering the Haxe community, featuring upcoming talks, the latest HaxeLib releases, game previews and lots more!" | ||
[contributor]: https://twitter.com/teormech "Alexander Hohlov" | ||
|
||
# Haxe Roundup 615 | ||
|
||
Welcome to the latest edition of the Haxe Roundup. [Haxe](http://haxe.org/?ref=haxe.io) is a high level, strictly typed programming language and cross-compiler. | ||
|
||
## Community Updates | ||
|
||
### News and Articles | ||
|
||
- HaxeUI `1.4` in-depth release [article](https://community.haxeui.org/t/haxeui-v1-4-released/428?u=skial) by [Ian Harrigan](https://twitter.com/IanHarrigan1982/status/1492446474927493123). :star2: | ||
- The first [RPG Playground GAME NIGHT](https://twitter.com/RPGplayground/status/1493040294635335680) will be on Friday Feb 18 @ 7pm-9pm EST. :star: | ||
- [Feathers UI Devlog `#41`](https://www.kickstarter.com/projects/feathersui/feathers-ui-cross-platform-components-for-haxe-and-openfl/posts/3428587): RouterNavigator path parameters and redirects, lime-openfl-maven-plugin, TodoMVN and HN Reader samples. :star: | ||
- [Dan Hett](https://twitter.com/danhett/status/1491862833117732864) _"had a chance to go deep on the writing and production of Closed Hands with [`@gamedevdotcom`](https://twitter.com/gamedevdotcom/), if you're interested in why the game exists and how we managed it, have a peek!"_. | ||
- Introducing: [House Harkonnen](https://steamcommunity.com/games/1605220/announcements/detail/3130567123246874443) in Dune: Spice Wars. | ||
- Introduction to the [Haxe programming language](https://www.insomnia.gr/forums/topic/787143-%CE%B5%CE%B9%CF%83%CE%B1%CE%B3%CF%89%CE%B3%CE%AE-%CF%83%CF%84%CE%B7-%CE%B3%CE%BB%CF%8E%CF%83%CF%83%CE%B1-%CF%80%CF%81%CE%BF%CE%B3%CF%81%CE%B1%CE%BC%CE%BC%CE%B1%CF%84%CE%B9%CF%83%CE%BC%CE%BF%CF%8D-haxe/) tutorial (in Greek) by [Harpwood](https://twitter.com/GeorgeHarpwood/status/1491778696448983045). | ||
- [Timothy Ian Hely](https://twitter.com/SeiferTim/status/1493258545181216774) is still working on new Snippets for HaxeFlixel. Do you have suggestions or want to help us out? | ||
|
||
##### _In case you missed it_ | ||
|
||
- [Announcing](https://community.haxe.org/t/showcase-work-in-progress-shadowlight-game-in-kha/3451?u=skial) the Shadowlight game created in Kha and accompanying YouTube series. | ||
- Remoting and how to properly [handle binary responses?](https://community.haxe.org/t/tink-web-remoting-how-to-properly-handle-a-binary-response-i-e-a-pdf-document/3448?u=skial) | ||
- [Timothy Ian Hely](https://twitter.com/SeiferTim/status/1490755309534654464) is adding new snippets to the HaxeFlixel snippet site and is looking for suggestions. | ||
- [Mauve](https://twitter.com/mauvecow/status/1489506437675900929) has posted a [development log update](https://mauve.itch.io/addlemoth/devlog/342994/addlemoth-dev-update-january-2022) on January's work for Addlemoth. | ||
- [Medieval Fantasy City Generator `0.9.1`](https://www.patreon.com/posts/62336213): trees and other visual changes by [Oleg Dolya](https://twitter.com/watawatabou/status/1491482054571266056). | ||
- [WarTales](https://twitter.com/Wartales_Game/status/1491425839011237891) Community [Update `#2`](https://steamcommunity.com/games/1527950/announcements/detail/3095664859880162024). | ||
|
||
### Videos & Music | ||
|
||
- Rogue of Vallas Lighting [Demonstration](https://www.youtube.com/watch?v=8as_CUqFTJM&widget_referrer=haxe.io) by Merrak. | ||
- Adding physics to a HaxeFlixel game with Echo [part 5](https://www.youtube.com/watch?v=ATuZhGLLsnU&widget_referrer=haxe.io) | Overlap triggers by Richard Oliver Bray. | ||
- Importing assets on iOS [video](https://www.youtube.com/watch?v=EVaQee_oRBU&widget_referrer=haxe.io) by ArmorPaint. | ||
- Armory3D and blender versions [explained](https://www.youtube.com/watch?v=HqOQZw3tP-U&widget_referrer=haxe.io) - Why Armory doesn't use normal blender by Exceptional 3D tutorials. | ||
- Armory3D in 2022 | Is it good now? [video](https://www.youtube.com/watch?v=3CqgYiDDfHE&widget_referrer=haxe.io) by Exceptional 3D tutorial. | ||
- Ingame Menu added game [devlog](https://www.youtube.com/watch?v=ZSx1cTwJq5c&widget_referrer=haxe.io) by RPG Playground. | ||
- I Made a Game with Ecological Mechanics! [video](https://www.youtube.com/watch?v=4twuhL2fRUA&widget_referrer=haxe.io) by Isaac Denner. | ||
- Did You Miss It? - Week `#2` Programming [video](https://www.youtube.com/watch?v=Pi3cV3irwmw&widget_referrer=haxe.io) by StoryDev. | ||
- Dune: Spice Wars - [First Gameplay Trailer](https://www.youtube.com/watch?v=9lFx4wfc8Tc&widget_referrer=haxe.io). | ||
- :memo: _Add a [video](https://github.com/skial/haxe.io/labels/video) related to Haxe_. | ||
|
||
##### _In case you missed it_ | ||
|
||
- Shadowlight Patreon [Introduction](https://www.youtube.com/watch?v=A9ENOt0X_bA&widget_referrer=haxe.io) by StoryDev. | ||
- Seriously? Just a Fix, Really! - [Week `#1` Programming](https://www.youtube.com/watch?v=YrG8dRLDCgE&widget_referrer=haxe.io) by StoryDev. | ||
|
||
### Jobs, Bounties | ||
|
||
- :memo: _Add an [available job](https://github.com/skial/haxe.io/labels/jobs) involving Haxe_. | ||
|
||
#### Looking for work | ||
|
||
- [Rudy Geslin](https://github.com/kLabz) is looking for full-time remote work. | ||
- [Peter Achberger](https://twitter.com/PeterAchberger/status/1395000255301799936) is available for freelance work. | ||
- [Andreas Drewke](https://twitter.com/andreas_drewke/status/1388457246275821571) is looking for a freelancer job or part time job. | ||
|
||
#### Job listings | ||
|
||
- [Shiro Games](https://twitter.com/shirogames/status/1488530669257076745) are looking for a talented [marketing director](https://shirogames.com/jobs/marketing-director/) to join them! :new: | ||
- ScottPlusPlus is [looking to hire a Haxe developer](https://twitter.com/ScottPlusPlus/status/1485395961304129538), ideally with web experience, to help with consultation and code-reviews for a couple hours per week. :new: | ||
- ZAVOD Games (Moscow, Russia) are [looking for a Senior Haxe developer](https://hh.ru/vacancy/49549643) to work on Taonga: the Island Farm. :new: | ||
- Frontend Game Developer [job offer](https://community.haxe.org/t/frontend-game-developer-in-moscow-russia/3354?u=skial) in Moscow, Russia. | ||
- AS3 to JavaScript (React) via Haxe [job offers](https://community.haxe.org/t/as-3-to-js-react-via-haxe/3337?u=skial). | ||
- Little team is [looking for a Haxe developer](https://gamedev.ru/job/forum/?id=264871) to work on HTML5 games. | ||
- Nexters (Moscow, Russia) [are looking for a Haxe developer](http://hh.ru/vacancy/47978869) to work on Hero Wars. | ||
- Nexters (Moscow, Russia) are [looking for a Haxe developer](https://hh.ru/vacancy/44231541) to work on the web-version of their project [Throne Rush](https://nexters.com/throne-rush). | ||
- Shiro Games are looking for a [Senior Game Programmer](https://shirogames.com/jobs/senior-game-programmer/). | ||
- The team behind Forge of Empires at InnoGames is looking for a Haxe developer, feel free to contact [Dan Korostelev](https://twitter.com/nadako/status/1316448129479311360) in case of any questions! More info can be found [at the company's website](https://www.innogames.com/career/detail/job/frontend-developer-haxe-video-game-forge-of-empires/). :recycle: | ||
|
||
#### Bounties | ||
- The team at SoccerTutor are offering a bounty to get this `[cpp]` issue [8400](https://github.com/HaxeFoundation/haxe/issues/8400) fixed. :new: | ||
- Basic Platformer Pathfinding AI for HaxeFlixel `$150` [bounty](https://github.com/chosencharacters/squidBounties/issues/5). | ||
- [Squidly](https://twitter.com/squuuidly/status/1243925472121151488) has opened up [a bounties page](https://github.com/chosencharacters/squidBounties) for HaxeFlixel features. | ||
|
||
### Product Releases & Announcements | ||
|
||
- [Wartales](https://twitter.com/Wartales_Game/status/1493897047581376513) is `20%` off till the end of February the 20th on Steam! | ||
- Bad Soccer Manager is available on iOS by [Jano Games](https://twitter.com/jano_games/status/1493493135112032256) made in Stencyl. | ||
- [Andrej](https://twitter.com/ohsat_games/status/1493601967217725449) has released version `1.0.3` of Go! Go! PogoGirl with a _"much requested feature: A timer that tracks and saves your best times, so you can try to speedrun the game!"_ | ||
- New ArmorPaint [builds are out](https://twitter.com/luboslenco/status/1492153849016111110) on iOS and Android. More to come! | ||
- [MOTO RUN 3310](https://miriti.itch.io/moto-run-3310) by [Michael Miriti](https://twitter.com/michael_miriti/status/1493190100930465792). | ||
- Via the [Haxe Discord] server, [Mig Moog](https://discord.com/channels/162395145352904705/162664383082790912/943333270949593149) has finished [The Zoo Game](https://www.newgrounds.com/portal/view/832888) and [open sourced](https://github.com/migmoog/Zoo) it. | ||
|
||
##### _In case you missed it_ | ||
|
||
- [Will Blanton](https://twitter.com/x01010111/status/1491149455210745857) has released :heart: :spades: [millstone](https://01010111.itch.io/millstone) :heart: :spades: available on `itch.io`. A tiny, brutal, web based, free to play card game that tests your memory and willpower, made in HaxeFlixel in 2 days. | ||
- [Will Blanton](https://twitter.com/x01010111/status/1489747949504679937) has added a Mac version of [Upsquid](https://01010111.itch.io/upsquid). | ||
- Dead Cells: The Queen and the Sea DLC will come [out on mobiles this spring](https://twitter.com/Playdigious/status/1489539234436292608). | ||
- [JanoGames](https://twitter.com/jano_games/status/1489254590469922818) got a working prototype of Football Skyscrapers available to [play at itch.io](https://janogames.itch.io/soccer-skyscrapers). | ||
- Via the [Haxe Discord] server, ZwodahS has [released](https://discord.com/channels/162395145352904705/162664383082790912/941236737282285568) `0.3.0` update for [Dice kingdom](https://zwodahs.itch.io/dice-kingdom). | ||
|
||
### Previews & Demos | ||
|
||
#### Open Source | ||
|
||
##### Community Previews | ||
|
||
- [LDtk `0.10.0 beta`](https://ldtk.io/files/beta/) is now available for public testing. [Full changelog](https://ldtk.io/release-notes/next/). Please be warned that it's NOT production ready. The stable `1.0.0` release should happen later this month, if everything goes as planned. | ||
|
||
##### _Git Repos_ | ||
|
||
- _Nothing of interest this week._ | ||
- _Check out the latest open source Haxe projects over on [GitHub][latest github]_. | ||
|
||
#### Closed Source | ||
|
||
- [Fraymakers](https://twitter.com/FraymakersGame/status/1492557636104966148) demo _"when it comes to making hits feel good, seemingly small animations make a huge difference."_ Plus a slightly [more detailed](https://twitter.com/FraymakersGame/status/1492557638990630914) description. | ||
- [Wartales](https://twitter.com/Wartales_Game/status/1492159988734824449) release their roadmap for March, Summer and beyond! | ||
- [Kino Rose](https://twitter.com/EISKino/status/1493932479501242375) previews some puzzle work for their new game built in Heaps. | ||
- Wind in space in [Jitter Sandbox](https://twitter.com/SyoPic/status/1492542965880958981), made with Heaps. | ||
- Gepatto been working with Will Blanton on getting wonderful Upsquid game [running on the Raspberry Pi 4](https://twitter.com/gepatto/status/1491877409242718211). And it [runs on x11 too](https://twitter.com/gepatto/status/1491879172158988291)! | ||
- Fiscal jesters now [has 11 playable characters](https://twitter.com/kyatt7/status/1492558080978165764), and I'll keep going. | ||
- So much too do, [so little time](https://twitter.com/InyourbooksGame/status/1492604484350062592). In your books previews some great art. | ||
- [Rainy day fishing](https://twitter.com/zzo__x/status/1492911641645699076). made with HaxeFlixel. :fishing_pole_and_fish: | ||
|
||
##### From the [Haxe Discord] :key: server | ||
|
||
- Animal crossing [style voice noises](https://discord.com/channels/162395145352904705/162664383082790912/942976709572067328) by Prexot / goldenPiGames. | ||
- R.c is still [refining procedurally generated islands](https://discord.com/channels/162395145352904705/162664383082790912/943489442465869854) made with Heaps. | ||
|
||
### _Some_ Library Releases | ||
|
||
- [thrift `0.16.0`](https://lib.haxe.org/p/thrift) | ||
- [deepnightLibs `1.0.68`](https://lib.haxe.org/p/deepnightLibs) | ||
- [hscript_template `1.2.4`](https://lib.haxe.org/p/hscript_template) | ||
- [electron `17.0.1`](https://lib.haxe.org/p/electron) | ||
- [bytesize `0.1.1`](https://lib.haxe.org/p/bytesize) | ||
- [genes `0.4.3`](https://lib.haxe.org/p/genes) :star: | ||
- [slick_addons `1.4.0-beta`](https://lib.haxe.org/p/slick_addons) | ||
- [raylib-haxe `1.1.0`](https://lib.haxe.org/p/raylib-haxe) | ||
- [haxeui-pdcurses `1.4.0`](https://lib.haxe.org/p/haxeui-pdcurses) | ||
- [haxeui-heaps `1.4.0`](https://lib.haxe.org/p/haxeui-heaps) | ||
- [hxWidgets `1.9.0`](https://lib.haxe.org/p/hxWidgets) | ||
- [haxeui-winforms `1.4.0`](https://lib.haxe.org/p/haxeui-winforms) | ||
- [haxeui-pixijs `1.4.0`](https://lib.haxe.org/p/haxeui-pixijs) | ||
- [haxeui-openfl `1.4.0`](https://lib.haxe.org/p/haxeui-openfl) | ||
- [haxeui-nme `1.4.0`](https://lib.haxe.org/p/haxeui-nme) | ||
- [haxeui-kha `1.4.0`](https://lib.haxe.org/p/haxeui-kha) | ||
- [haxeui-flixel `1.4.0`](https://lib.haxe.org/p/haxeui-flixel) | ||
- [haxeui-hxwidgets `1.4.0`](https://lib.haxe.org/p/haxeui-hxwidgets) | ||
- [haxeui-html5 `1.4.0`](https://lib.haxe.org/p/haxeui-html5) | ||
- [haxeui-core `1.4.0`](https://lib.haxe.org/p/haxeui-core) :star: | ||
- [cookies `1.0.0`](https://lib.haxe.org/p/cookies) | ||
- [webstorage `4.0.1`](https://lib.haxe.org/p/webstorage) | ||
- _Check out the [most recent library releases](https://lib.haxe.org/recent/) on HaxeLib_. | ||
|
||
### People & Projects to support | ||
|
||
- [Funkin' Crew](https://ninja-muffin24.itch.io/funkin) is making Friday Night Funkin', a cartoon rhythm gaming excellence | ||
- [Patrick](https://www.patreon.com/gepatto) is creating Raspberry Pi 4 support for Haxe/Lime/OpenFL/HaxeFlixel. | ||
- [Josh Tynjala](https://github.com/sponsors/joshtynjala) is working on Feathers UI — open source, cross-platform UI components built with OpenFL. | ||
- [Pavel Alexandrov](https://ko-fi.com/yanrishatum) is primarily contributing to the Heaps engine and is the creator of format-tiled library. | ||
- [Ian Harrigan](https://github.com/sponsors/ianharrigan) is working on primarily HaxeUI, as well as hxArduino & hxWebSockets. | ||
- [Kaelan Evans](https://github.com/sponsors/kevansevans) is working on HxDoom, a Haxe adaption of Doom. | ||
- [Richard Oliver Bray](https://ko-fi.com/richardoliverbray) is teaching people the things he's learnt, like React, Typescript and Haxe. | ||
- [Alexander Gordeyko](https://www.patreon.com/axgord) is developing [Pony](https://github.com/AxGord/Pony), a Haxe open-cross-library. | ||
- [Andy Li](https://github.com/users/andyli/sponsorship) is working around the Haxe ecosystem: CI, packaging, docs and learning materials. | ||
- [Kevin Leung](https://www.patreon.com/kevinresol) is creating open source software libraries. | ||
- [Robert Konrad](https://www.patreon.com/RobDangerous), the Kha author, is creating Programming Toolkits. | ||
- [Lubos & contributors](https://armory3d.org/fund) are creating Armory, an open source 3D game engine in Blender. | ||
- [OpenFL](https://www.patreon.com/openfl) is creating free open source software. | ||
- [HaxeUI](https://www.patreon.com/haxeui) is creating an open source user interface libraries. | ||
- [HaxeFlixel](https://www.patreon.com/haxeflixel) is creating an open source, cross platform 2D game engine. | ||
- [Slava Ra](https://www.patreon.com/slavara) is creating improvements for FlashDevelop and HaxeDevelop. | ||
- [Mark Knol](https://www.patreon.com/markknol) is working on Haxe and its documentation. | ||
- [Dan Korostelev](https://www.patreon.com/nadako) is working on the Haxe compiler. | ||
- [Eric Bishton](https://www.patreon.com/EricBishton) is creating the Haxe plugin for IntelliJ IDEA. | ||
|
||
## Updates from the Haxe core | ||
|
||
### Current Proposals & Discussions | ||
|
||
- Add a type for meaningless values (similar to unit type) [proposal](https://github.com/HaxeFoundation/haxe-evolution/pull/95). :new: | ||
- Add better Overload Support [proposal](https://github.com/HaxeFoundation/haxe-evolution/pull/93). | ||
- Add Static Extension Meta Functions [proposal](https://github.com/HaxeFoundation/haxe-evolution/pull/91). | ||
- Add `enum abstract` over `enum` [proposal](https://github.com/HaxeFoundation/haxe-evolution/pull/87), plus [clarification](https://github.com/HaxeFoundation/haxe-evolution/pull/87#issuecomment-935339089). | ||
- Add Enum abstract instances [proposal](https://github.com/HaxeFoundation/haxe-evolution/pull/86). | ||
- `[RFC]` Xml Dsl's [discussion](https://github.com/HaxeFoundation/haxe-evolution/issues/60). | ||
- Add [Default values for enum parameters](https://github.com/HaxeFoundation/haxe-evolution/issues/27). | ||
- :memo: _Do you have an idea to improve Haxe? Consider [creating a proposal]._ | ||
|
||
### Core Changes | ||
|
||
28~ commits have been made to Haxe compiler in the [last week]. | ||
|
||
- `[neko]` Migrate to PCRE2 library [merged](https://github.com/HaxeFoundation/neko/pull/249). | ||
- `[hxcpp]` Fix Unicode file operations [merged](https://github.com/HaxeFoundation/hxcpp/pull/981). | ||
- Semaphores and condition variables [merged](https://github.com/HaxeFoundation/haxe/pull/10503). | ||
- Null coalescing operator [merged](https://github.com/HaxeFoundation/haxe/pull/10428). | ||
|
||
You can get started using the latest features by downloading a [nightly build] of Haxe and see the impact the latest changes have on each target by browsing the [benchmarks] site. | ||
|
||
Take it easy everyone, stay safe and have a great December & a Happy New Years! | ||
|
||
[benchmarks]: https://benchs.haxe.org/ | ||
[nightly build]: http://build.haxe.org | ||
[creating a proposal]: https://github.com/HaxeFoundation/haxe-evolution | ||
[last week]: https://github.com/search?q=closed:2022-02-10..2022-02-17+org:haxefoundation+is:closed | ||
[latest github]: https://github.com/search?o=desc&q=created:%22%3E+2022-02-10%22+language:Haxe&s=updated&type=Repositories | ||
[Haxe Discord]: https://discordapp.com/invite/0uEuWH3spjck73Lo | ||
[Armory Discord]: https://discord.com/invite/7jDud8R3dE | ||
[OpenFL Discord]: https://discordapp.com/invite/tDgq8EE | ||
[FeathersUI Discord]: https://discord.com/invite/SnJBC53 |