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Releases: sisby-folk/surveyor

v0.6.25

16 Oct 04:02
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Changes:

  • Crash safety while resolving player death messages for grave landmarks

Full Changelog: v0.6.24+1.20...v0.6.25+1.20

v0.6.24

11 Oct 13:02
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Fix:

  • Map exploration being lost under various circumstances including player death and opening a singleplayer world to LAN (#53 by pjon1)

Full Changelog: v0.6.23+1.20...v0.6.24+1.20

v0.6.23

24 Aug 00:49
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changes:

  • fix required fapi version for 1.21

Full Changelog: v0.6.22+1.20...v0.6.23+1.20

v0.6.22

23 Aug 12:18
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changes:

  • add placeholder for connector
  • remove 0.5->0.6 migration logic
  • safety check for bad structure references

Full Changelog: v0.6.21...v0.6.22+1.20

0.6.21

31 Jul 13:58
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fix:

  • players new to the server not instantly appearing on-map when global sharing is enabled

Full Changelog: v0.6.20...v0.6.21

0.6.20

31 Jul 13:42
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fix:

  • player death waypoints not being generated on the client

Full Changelog: v0.6.19...v0.6.20

0.6.19

31 Jul 12:50
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fix:

  • A crash that can occur when a structure has no registered tag list in the surveyor save

Full Changelog: v0.6.18...v0.6.19

0.6.18

31 Jul 10:07
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fix:

  • A crash that occurs when a modded structure has no pieces for some reason

Full Changelog: v0.6.17...v0.6.18

0.6.17

31 Jul 09:52
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fix:

  • Refuse to load or save structures without structure types

Full Changelog: v0.6.16...v0.6.17

0.6.16

29 Jul 10:10
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fix:

  • Replace new player loading method with a serialize-on-join method to resolve empty data.

Full Changelog: v0.6.15...v0.6.16