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[Hunter] Existing Fenryr/Hati despawn if a new one is spawned
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Pewtro committed Jan 4, 2025
1 parent 63e221b commit 5a36f50
Showing 1 changed file with 2 additions and 0 deletions.
2 changes: 2 additions & 0 deletions engine/class_modules/sc_hunter.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -1742,11 +1742,13 @@ struct dire_critter_t : public hunter_pet_t
if ( rng().roll( 0.5 ) )
{
o()->buffs.summon_fenryr->trigger();
o()->pets.fenryr.despawn();
o()->pets.fenryr.spawn( o()->buffs.summon_fenryr->buff_duration() );
}
else
{
o()->buffs.summon_hati->trigger();
o()->pets.hati.despawn();
o()->pets.hati.spawn( o()->buffs.summon_hati->buff_duration() );
}
o()->buffs.huntmasters_call->expire();
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