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Duplicate gos#59

Merged
flibber-hk merged 32 commits intomainfrom
duplicate-gos
Mar 18, 2026
Merged

Duplicate gos#59
flibber-hk merged 32 commits intomainfrom
duplicate-gos

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@flibber-hk
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This pull request provides proper support for situations where multiple game objects in the bundle have the same name - it is now possible for users to request children of different same-named assets, and for users to request same-named assets and select which one to spawn at runtime.

Additionally this PR adds a number of other features because I inflated its scope, oops

For github:

This is to allow for changing package sources between local and nuget for easier development
Factor out stuff to base class. Also take the opportunity to add ManagedAssetBundle, which is like ManagedAsset\<IABR\> but you don't need to know the ad9s key for the bundle ahead of time.
I would like the following tests:
* Test with assets from architect and/or PG, named "multi asset test"
* Test for a single asset loaded as a child game object
Still broken but I want to checkpoint the existing code
@flibber-hk
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Note - testing this build against an old build of architect seems to work

@flibber-hk flibber-hk marked this pull request as ready for review March 18, 2026 19:47
@flibber-hk flibber-hk merged commit 3c35ede into main Mar 18, 2026
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@flibber-hk flibber-hk deleted the duplicate-gos branch March 18, 2026 19:47
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