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feat(pool): Add Minimum connections, and auto close extra connections #724

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feat(pool): Add Minimum connections, and auto close extra connections
This adds a new configuration for desired minimum connections, to
complement the connection limit.

If the autoOpenConnections is enabled (default true), the pool will
immediately open the desired minimum number of connections.

Any connection opened above the minimum, who sits unused for a time
specified in idleTimeout, will be automatically closed.

This allows you to set up a minimum expectation of standard load for
connections to your database, but also allow you to configure a
higher maximum to handle unexpected burst traffic, and be able to
close them automatically when the burst subsides.
aikar committed Feb 2, 2018
commit 40bdde2f858232b924514277e14b0efe2ca482ae
3 changes: 2 additions & 1 deletion lib/connection.js
Original file line number Diff line number Diff line change
@@ -103,6 +103,7 @@ function Connection(opts) {
});

this.stream.on('end', function() {
this._closed = true;
// we need to set this flag everywhere where we want connection to close
if (connection._closing) {
return;
@@ -946,8 +947,8 @@ Connection.prototype.serverHandshake = function serverHandshake(args) {
Connection.prototype.end = function(callback) {
var connection = this;

connection._closing = true;
if (this.config.isServer) {
connection._closing = true;
var quitCmd = new EventEmitter();
setImmediate(function() {
connection.stream.end();
77 changes: 71 additions & 6 deletions lib/pool.js
Original file line number Diff line number Diff line change
@@ -1,6 +1,7 @@
var mysql = require('../index.js');

var EventEmitter = require('events').EventEmitter;
var Timers = require('timers');
var Util = require('util');
var PoolConnection = require('./pool_connection.js');
var Queue = require('denque');
@@ -18,6 +19,24 @@ function Pool(options) {
this._freeConnections = new Queue();
this._connectionQueue = new Queue();
this._closed = false;
if (this.config.autoOpenConnections && this.config.minConnections) {
var self = this;
var opened = 0;
for (var i = 0; i < this.config.minConnections; i++) {
this.getConnection(function (err, conn) {
if (conn) {
process.nextTick(function () {
if (++opened === self.config.minConnections) {
self._openingConnections = false;
}
self.releaseConnection(conn);
});
}
});
}
// This must be after the getConnection, or else its enqueued
this._openingConnections = true;
}
}

Pool.prototype.getConnection = function(cb) {
@@ -26,6 +45,10 @@ Pool.prototype.getConnection = function(cb) {
return cb(new Error('Pool is closed.'));
});
}
if (this._openingConnections) {
// We are opening a connect, use it when ready
return this._connectionQueue.push(cb);
}

var connection;

@@ -82,7 +105,8 @@ Pool.prototype.getConnection = function(cb) {
Pool.prototype.releaseConnection = function(connection) {
var cb;

if (!connection._pool) {
connection._lastReleased = Date.now();
if (!connection._pool || connection._closed || connection._closing) {
// The connection has been removed from the pool and is no longer good.
if (this._connectionQueue.length) {
cb = this._connectionQueue.shift();
@@ -95,6 +119,7 @@ Pool.prototype.releaseConnection = function(connection) {
process.nextTick(cb.bind(null, null, connection));
} else {
this._freeConnections.push(connection);
this._manageExpiredTimer();
}
};

@@ -111,14 +136,14 @@ Pool.prototype.end = function(cb) {

var calledBack = false;
var closedConnections = 0;
var connection;
var numConnections = this._allConnections.length;

var endCB = function(err) {
if (calledBack) {
return;
}

if (err || ++closedConnections >= this._allConnections.length) {
if (err || ++closedConnections >= numConnections) {
calledBack = true;
cb(err);
return;
@@ -130,9 +155,9 @@ Pool.prototype.end = function(cb) {
return;
}

for (var i = 0; i < this._allConnections.length; i++) {
connection = this._allConnections.get(i);
connection._realEnd(endCB);
var connection;
while ((connection = this._allConnections.shift())) {
this._closeConnection(connection, endCB);
}
};

@@ -184,6 +209,39 @@ Pool.prototype.execute = function(sql, values, cb) {
});
};

Pool.prototype._manageExpiredTimer = function() {
var hasExtra = this._allConnections.length > this.config.minConnections;
if (hasExtra && !this._expiredTimer) {
this._expiredTimer = Timers.setInterval(
Pool.prototype._closeIdleConnections.bind(this),
Math.min(15, this.config.idleTimeout) * 1000
);
} else if (!hasExtra && this._expiredTimer) {
Timers.clearInterval(this._expiredTimer);
this._expiredTimer = null;
}
};

Pool.prototype._closeIdleConnections = function() {
var now = Date.now();
var timeout = this.config.idleTimeout * 1000;
var length = this._freeConnections.length;
var numExtra = this._allConnections.length - this.config.minConnections;
for (var i = 0; numExtra > 0 && i < length; i++) {
var conn = this._freeConnections.get(i);

if (now > conn._lastReleased + timeout) {
// This connection has been unused for longer than the timeout
this._closeConnection(conn);
// decrement i and length as the length will be reduced by 1 by closeConnection
i--;
length--;
numExtra--;
}
}
this._manageExpiredTimer();
};

Pool.prototype._removeConnection = function(connection) {
// Remove connection from all connections
spliceConnection(this._allConnections, connection);
@@ -192,6 +250,13 @@ Pool.prototype._removeConnection = function(connection) {
spliceConnection(this._freeConnections, connection);

this.releaseConnection(connection);

this._manageExpiredTimer();
};

Pool.prototype._closeConnection = function (connection, cb) {
connection._realEnd(cb);
this._removeConnection(connection);
};

Pool.prototype.format = function(sql, values) {
20 changes: 15 additions & 5 deletions lib/pool_config.js
Original file line number Diff line number Diff line change
@@ -6,13 +6,23 @@ function PoolConfig(options) {
options = ConnectionConfig.parseUrl(options);
}
this.connectionConfig = new ConnectionConfig(options);
this.waitForConnections = options.waitForConnections === undefined
this.waitForConnections = options.waitForConnections == null
? true
: Boolean(options.waitForConnections);
this.connectionLimit = options.connectionLimit === undefined
this.connectionLimit = options.connectionLimit == null
? 10
: Number(options.connectionLimit);
this.queueLimit = options.queueLimit === undefined
: Number(options.connectionLimit) || 10;
this.queueLimit = options.queueLimit == null
? 0
: Number(options.queueLimit);
: Number(options.queueLimit) || 0;
this.minConnections = Math.min(
this.connectionLimit,
Number(options.minConnections) || 0
);
this.autoOpenConnections = options.autoOpenConnections == null
? true
: Boolean(options.autoOpenConnections);
this.idleTimeout = options.idleTimeout == null
? 300
: Number(options.idleTimeout) || 300;
}