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<!-- Write **BELOW** The Headers and **ABOVE** The comments else it may not be viewable. --> <!-- You can view Contributing.MD for a detailed description of the pull request process. --> ## About The Pull Request Makes E-Tars marginally less shit Makes gun slowdown defines Reduces wield slowdown across the board (more majorly towards the top). Makes the CM-23's laser real <!-- Describe The Pull Request. Please be sure every change is documented or this can delay review and even discourage maintainers from merging your PR! --> ## Why It's Good For The Game Talked about it a bit last night. I want to see how these values feel. Worst comes to worst they can be adjusted up since they're defines :) <!-- Please add a short description of why you think these changes would benefit the game. If you can't justify it in words, it might not be worth adding. --> ## Changelog :cl: balance: Gun slowdown has been reduced across the board balance: E-tars are now less bad /:cl: <!-- Both :cl:'s are required for the changelog to work! You can put your name to the right of the first :cl: if you want to overwrite your GitHub username as author ingame. --> <!-- You can use multiple of the same prefix (they're only used for the icon ingame) and delete the unneeded ones. Despite some of the tags, changelogs should generally represent how a player might be affected by the changes rather than a summary of the PR's contents. -->
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Original file line number | Diff line number | Diff line change |
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/obj/item/gun/ballistic/automatic/marksman | ||
show_magazine_on_sprite = TRUE | ||
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burst_size = 1 | ||
zoomable = TRUE //this var as true without setting anything else produces a 2x zoom | ||
wield_slowdown = 2 | ||
wield_slowdown = DMR_SLOWDOWN | ||
wield_delay = 1 SECONDS |
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