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<Critical> liverpool.cpp:ProcessGraphics:200: Unreachable code! Unsupported PM4 type 0
#1567
opened Nov 22, 2024 by
unk0wn-u53r
[Bloodborne] Shader fefebf9f causes 2gb buffers to be created
#1547
opened Nov 18, 2024 by
rafael-57
CPU being greatly overworked in bloodborne on particular systems
#1542
opened Nov 17, 2024 by
MST298
crash when entering character creation screen in Bloodborne
#1540
opened Nov 16, 2024 by
Anuk-thotawatta
ShadPS4 crash when trying to install pkg exported from custom firmware PS4
#1537
opened Nov 16, 2024 by
MOSTROPOLIS
CUSA00900 - Unhandled access violation at code address 0x578dfc2712a6: Read from address 0x0
#1526
opened Nov 13, 2024 by
thethunderturner
[Feature Request] Implement the MacOS Game Mode into the MacOS build
contributor wanted
enhancement
New feature or request
#1515
opened Nov 10, 2024 by
C4ndyF1sh
(Documentation request) Explain the emulator design
documentation
Improvements or additions to documentation
#1512
opened Nov 9, 2024 by
hardBSDk
Feature request: skip GUI when launching game directly
contributor wanted
enhancement
New feature or request
#1499
opened Nov 7, 2024 by
fpiesche
Bug: Clicking on an unpacked game on a network drive crashes the application with no message
#1488
opened Nov 5, 2024 by
chozandrias76
Incorrect memory pool behavior when out of memory/nullptr passed
bug
Something isn't working
#1485
opened Nov 5, 2024 by
knkemu
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Updated in the last three days: updated:>2024-11-20.